May 05, 2021 by Frederic Danis | Blog
DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
April 29, 2021 by Xavier Claessens | Blog
Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.
April 22, 2021 by Antonio Caggiano | Blog
Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.
April 20, 2021 by Marcus Edel | Blog
As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.
April 13, 2021 by Andrzej Pietrasiewicz | Blog
Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 24, 2021 by Guillaume Desmottes | Blog
Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 18, 2021 by Xavier Claessens | Blog
Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
March 04, 2021 by Alexandra Pereira | Blog
The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
May 27, 2020 by Adrian Ratiu | Blog
Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.
May 15, 2020 by Stéphane Cerveau | Blog
gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.
May 12, 2020 by Andre Almeida | Blog
In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.
April 09, 2019 by Nicolas Dufresne | News & Events
Collabora contributes elements implementing the RIST Simple Profile to GStreamer. This specification adds retransmissions to RTP streams in a way that it compatible with existing broadcast encoders and decoders.
March 29, 2019 by Mark Filion | News & Events
Next week, Collaborans will be in Bangkok, Thailand, to participate in the 25th edition of Linaro Connect, a gathering of the world's leading open source engineers working on Arm. Tomeu Vizoso and Gustavo Padovan will be in attendance to present Panfrost.
March 18, 2019 by Jakob Bornecrantz | News & Events
Following the release of the OpenXR 0.90 Provisional Specification by The Khronos Group, Collabora is proud to announce Monado, an open source implementation of the newly released OpenXR spec.
March 13, 2019 by Mark Filion | News & Events
Tomorrow, March 14, Collabora will be in Düsseldorf, Germany, to take part and exhibit at the second edition of the Renesas European R-Car Consortium Forum!
March 06, 2019 by Gaël Portay | News & Events
The first major release of Linux for the year 2019 was made available earlier this week, and with it came a new version number: 5.0. Here's a look at contributions made by Collaborans!
March 04, 2019 by Mark Filion | News & Events
Collaborans are in Tokyo this week to take part in the AGL All Member Meeting. They'll be discussing the future of IVI Window Management, and also look at the latest upstream work around the PipeWire framework and how it can benefit the automotive industry.
February 20, 2019 by Mark Filion | News & Events
Collabora is headed to Nuremberg, Germany to take part in this year's edition of Embedded World, the leading international fair for embedded systems! Come say hello, booth 4-280!
January 23, 2019 by Mark Filion | News & Events
In just over a week's time, Collabora will be heading to Brussels to take part in the 2019 edition of FOSDEM! Come say hello, or catch one of the 8 talks (in 5 different devrooms) given by Collaborans!
January 07, 2019 by Fabien Lahoudere | News & Events
A few weeks ago, in the final days leading up to Christmas, Linus Torvalds released Linux Kernel 4.20. Collaborans were once again active during this development cycle, contributing 22 patches, 112 reviews & 55 sign-offs. Here's a look at their contributions.
December 20, 2018 by Mark Filion | News & Events
As one year ends and another begins, Collabora is proud to be once again an Includer sponsor for the latest round (#17) of Outreachy internships, which began earlier this month! More specifically, Collabora is sponsoring the Linux kernel projects for…
December 04, 2018 by Mark Filion | News & Events
This week, Collaborans will be taking part, and speaking, in this year's ESE Kongress, Germany's largest congress for professional embedded software engineering.
November 16, 2018 by Mark Filion | News & Events
After a great time in Vancouver, Collaborans are headed this weekend to southern France to attend and speak at the 2018 edition of Capitole du Libre, a weekend dedicated to free and Open Source software!
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium