August 29, 2018 by Guillaume Tucker | Blog
In addition to Collabora's work to add support in mainline Linux kernel for several Chromebooks, these platforms are now being continuously tested as part of kernelci.org. Here's how to set them up for kernel development & automated testing with LAVA.
August 28, 2018 by Mark Filion | News & Events
Starting tomorrow, Collaborans will be in beautiful British Columbia to take part, and speak, in this year's Open Source Summit North America! If you are planning on attending, come say hello or catch one of our presentations!
August 27, 2018 by Robert Foss | Blog
Working with a git based project that has a defacto upstream repository means that you perioducally want to fetch the canonical master branch. This can be simplified with a .gitconfig alias.
August 21, 2018 by Emil Velikov | Blog
A look at the work and motivation behind implementing the Khronos EGLDevice extensions in Mesa. These extensions allow users of open source graphics drivers to cleanly describe & select which device to use in heterogeneous systems.
August 13, 2018 by Ezequiel Garcia | News & Events
Another two months and a half have passed, Linux Kernel v4.18 has been released, which means it's time to stop along the way and make a little retrospective. This time around, seven Collaborans have contributed to the kernel, authoring 61 commits.
August 03, 2018 by Corentin Noël | Blog
GNOME Builder is an Integrated Development Environment designed for the GNOME ecosystem. It most notably features a deep integration to the Git version control system, allow to debug applications quickly and allow in-line documentation viewing.
August 01, 2018 by Robert Foss | Blog
Presenting a new, hardware-backed, software graphics driver, built upon the Mesa gallium driver framework, which uses kernel kms drm nodes for memory allocation.
July 31, 2018 by Jassie Badion | News & Events
Comprised of some of the most motivated and active Open Source contributors and maintainers around the world, our team shares a passion for technology and Open Source, as do these newest members. Welcome Gert, Gustavo, Erik, Christoph, Ryan & Ana!
July 26, 2018 by Mark Filion | News & Events
Collabora is heading East to sponsor & attend DebConf18, the annual Debian conference! The week-long event takes place for the first time in Asia, at the National Chiao Tung University Microelectronics & Information Research Center, in Hsinchu Taiwan.
July 04, 2018 by Arnaud Rebillout | Blog
Last week, a new version of docker.io, the Docker package provided by Debian, was uploaded to Debian Unstable. Quickly afterwards, the package moved to Debian Testing, the first time in two years that docker.io has migrated to "testing".
June 29, 2018 by Mark Filion | News & Events
By this time next week, Collaborans will have arrived in Almería, Spain, to attend and speak at the 2018 edition of GUADEC, the annual GNOME conference. Come say hello!
June 27, 2018 by Ana Guerrero López | Blog
In Debian and derivative systems, there are many ways to build images. The simplest tool of choice is often debootstrap. It works by downloading the .deb files from a mirror and unpacking them into a directory which can eventually be chrooted into.
August 31, 2020 by Emil Velikov | Blog
A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).
August 27, 2020 by Gabriel Krisman Bertazi | Blog
Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.
August 21, 2020 by Antonio Caggiano | Blog
We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!
August 20, 2020 by Antonio Ospite | Blog
Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.
August 13, 2020 by Marcus Edel | Blog
Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.
August 07, 2020 by Leandro Ribeiro | Blog
Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.
July 14, 2020 by Mylène Josserand | Blog
Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.
July 09, 2020 by Louis-Francis Ratté-Boulianne | Blog
Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.
June 26, 2020 by Ricardo Cañuelo Navarro | Blog
Syzkaller is much needed tool for Linux kernel testing and debugging. With some work, it can also be enhanced to find bugs in specific drivers, such as V4L2. Here's how.
June 23, 2020 by Guillaume Desmottes | Blog
Previously, we discussed about how Rust can be a great language for embedded programming. In this article, we'll explain an easy setup to cross build Rust code depending on system libraries, a common requirement when working on embedded systems.
June 12, 2020 by Stéphane Cerveau | Blog
Adaptive streaming is a technique to provide flexibility and scalability by offering variable bit-rate streams to the client. Here's a quick guide on how to generate a MPEG-DASH stream (the most completely adaptive streaming technique) using GStreamer.
June 05, 2020 by Alyssa Rosenzweig | Blog
With only free software, a Mali G31 chip can now run Wayland compositors with zero-copy graphics, including GNOME 3. We can run every scene in glmark2-es2, 3D games like Neverball can be played, and video players mpv and Kodi are now supported.
September 21, 2021 by Alyssa Rosenzweig | News & Events
This important milestone is a step forward for the open source driver, as it now certifies Panfrost for use in commercial products containing Mali G52 and paves the way for further conformance submissions on other Mali GPUs.
September 16, 2021 by Stéphane Cerveau | News & Events
GStreamer can be tricky to ship in a constrained device. Thanks to a partnership with Huawei, you can now use gst-build to generate a minimal GStreamer build, tailored to a specific application, or set of applications. Here's how.
September 07, 2021 by Nícolas F. R. A. Prado | News & Events
With an ever-increasing interest in more modern hardware support, and a more reliable kernel that is thoroughly tested, contributions by Collabora's developers continue to help make this a reality for the Linux kernel.
September 01, 2021 by Mark Filion | News & Events
September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!
July 20, 2021 by Alyssa Rosenzweig | News & Events
After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.
July 08, 2021 by Gabriel Krisman Bertazi | News & Events
Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
Here are the events we'll be attending in the coming weeks – come say hello!
April 5-9, Las Vegas, USA