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One week, two events: DebConf20 & Linux Plumbers Conference

August 24, 2020 by Mark Filion  |   News & Events

August ends on a high note with two virtual events this week: DebConf20, Debian's annual conference, and Linux Plumbers Conference, the premier event for developers working at all levels of the Linux kernel's plumbing layer and beyond.

One week, two events: DebConf20 & Linux Plumbers Conference

Panfrost performance counters with Perfetto

August 21, 2020 by Antonio Caggiano  |   Blog

We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!

Panfrost performance counters with Perfetto

High bitrate video streaming with GStreamer's RTP elements

August 20, 2020 by Antonio Ospite  |   Blog

Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.

High bitrate video streaming with GStreamer's RTP elements

Understanding computer vision & AI, part 1

August 13, 2020 by Marcus Edel  |   Blog

Following our recent presentation at OSSummit, many showed interest in learning more about solving real-world problems with computer vision. Here is a new blog series, on computer vision, object detection, and building a system on the edge.

Understanding computer vision & AI, part 1

Testing Weston DRM/KMS backends with virtme and VKMS

August 07, 2020 by Leandro Ribeiro  |   Blog

Recent work in Weston, the industry-standard Wayland compositor, has enabled DRM/KMS backends to be tested in the absence of real hardware, enabling more battle testing of corner-case and error conditions within automated testing frameworks.

Testing Weston DRM/KMS backends with virtme and VKMS

Kernel 5.8: Collabora's biggest & most significant contributions yet!

August 05, 2020 by Dafna Hirschfeld  |   News & Events

The ability for a relatively small software consultancy to contribute at this level demonstrates a fantastic improvement in vendors' mindset when it comes to working Open First and providing mainline support out-of-box as early as possible.

Kernel 5.8: Collabora's biggest & most significant contributions yet!

Lighthouse positional tracking in Monado with libsurvive

July 17, 2020 by Christoph Haag  |   News & Events

HTC Vive (Pro) and Valve Index hardware users can now experiment with positional tracking in Monado, thanks to the implementation of a libsurvive driver using the libsurvive library developed by Charles Lohr, David Berger and many contributors.

Lighthouse positional tracking in Monado with libsurvive

WirePlumber 0.3 released, now ready for the desktop

July 16, 2020 by George Kiagiadakis  |   News & Events

It is with great pleasure that we announce the availability of WirePlumber (the PipeWire session manager) version 0.3.0. This release brings support for desktop use cases and is a working drop-in replacement for PipeWire's example session manager.

WirePlumber 0.3 released, now ready for the desktop

An introduction to Linux kernel initcalls

July 14, 2020 by Mylène Josserand  |   Blog

Initcalls, which serve to call functions during boot, were implemented early on in the development of the Linux Kernel. Read on as we take a closer look, including their purpose, their usage, ways to debug them (using initcall_debug or FTrace), and more.

An introduction to Linux kernel initcalls

Deep dive into OpenGL over DirectX layering

July 09, 2020 by Louis-Francis Ratté-Boulianne  |   Blog

Earlier this year, we announced a new project with Microsoft: the implementation of OpenCL & OpenGL to DirectX translation layers. Here's the latest on this work, including the steps taken to improve the performance of the OpenGL-On-D3D12 driver.

Deep dive into OpenGL over DirectX layering

Welcoming five new Collaborans!

July 09, 2020 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora continues to build and strengthen its engineering and administration teams for the road ahead. Join us in welcoming Angelica, Raghavendra, Doug, Italo and Theodotos!

Welcoming five new Collaborans!

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Using gcc sanitisers to get a nasty bug fixed

February 18, 2020 by Andrej Shadura  |   Blog

When a bug surprises you when doing Apertis packaging of a typical vendor code signing tool, it's time to debug it using the compiler's built-in tools.

Using gcc sanitisers to get a nasty bug fixed

FOSDEM 2020 - Recorded presentations (videos)

February 05, 2020 by Mark Filion  |   Blog

From KernelCI's new home, the latest on Zink (OpenGL on Vulkan), OpenXR & Monado, PipeWire in the automotive industry, JPEG2000, and GStreamer on the Magic Leap One, Collaborans gave talks in 6 different devrooms, as well on the main track.

FOSDEM 2020 - Recorded presentations (videos)

Opening up Mali T720

December 20, 2019 by Alyssa Rosenzweig  |   Blog

If you have a device with a Mali T720 or T820 GPU, you’re in luck – your device is now supported in upstream Mesa at feature parity with other GPUs. Get out your Allwinner H6 or Amlogic S912 board, grab the latest Mesa, and enjoy a match of SuperTuxKart!

Opening up Mali T720

New graphing tool for PipeWire debugging

December 09, 2019 by Julian Bouzas  |   Blog

PipeWire, the new and emerging open source framework that aims to greatly improve the exchange and management of audio and video streams inside a Linux system, has seen a number of improvements and bug fixes over the past year.

New graphing tool for PipeWire debugging

Building GStreamer on Windows

November 26, 2019 by Aaron Boxer  |   Blog

With the advent of meson and gst-build, it is now possible to set up a GStreamer Windows development environment that rivals the finest Linux has to offer, with full support for Visual Studio debugging into the library.

Building GStreamer on Windows

Zink: Fall Update

October 24, 2019 by Erik Faye-Lund  |   Blog

I recently went to XDC 2019, where I gave yet another talk about Zink. I kinda forgot to write a blog-post about it, so here’s me trying to make up for it… or something like that. I’ll also go into some more recent developments as well.

Zink: Fall Update

Adding stateless support to vicodec

October 09, 2019 by Dafna Hirschfeld  |   Blog

Prior to joining Collabora, I took part in Round 17 of the Outreachy internships, to work on the virtual drivers in the media subsystem of the Linux kernel, or more specifically, on the vicodec driver.

Adding stateless support to vicodec

Why HDCP support in Weston is a good thing

October 03, 2019 by Pekka Paalanen  |   Blog

What HDCP is, and why supporting HDCP in Weston is justified in both an economical and technical context.

Why HDCP support in Weston is a good thing

Virglrenderer and the state of virtualized virtual worlds

August 28, 2019 by Gert Wollny  |   Blog

With the release of virglrenderer 0.8.0, getting accelerated OpenGL within a virtual machine (VM) made a big leap forward. Since virglrenderer-0.7.0, the code base has seen ~600 commits, and Collabora provided more than 80% of these contributions.

Virglrenderer and the state of virtualized virtual worlds

Panfrost & Wayland on a Rockchip board

August 06, 2019 by Rohan Garg  |   Blog

Ongoing work on the reverse-engineered Panfrost OpenGL ES driver for Arm Mali GPUs has turned the RK3399 SoC into a very attractive platform to try out Wayland on ARM devices.

Panfrost & Wayland on a Rockchip board

What's new in OpenXR 1.0 & Monado?

August 02, 2019 by Ryan Pavlik  |   Blog

As part of its unwavering commitment to open source and open standards, Collabora is proud to be part of bringing the recently-released OpenXR 1.0 to life, and to be pioneering the Monado open source runtime for OpenXR.

What's new in OpenXR 1.0 & Monado?

Zink: Summer Update & SIGGRAPH 2019

July 25, 2019 by Erik Faye-Lund  |   Blog

There's been quite a few updates to Zink, an OpenGL implementation on top of Vulkan, since I last wrote about it. Here's an overview of the recent changes, as well as an exciting announcement!

Zink: Summer Update & SIGGRAPH 2019

News: New Collabora website launches

June 19, 2014 by Guy Lunardi  |   News and Events

Collabora introduces our new brand and logo

News: New Collabora website launches

Press release: Collabora Brings Wayland...

May 23, 2013 by Guy Lunardi  |   News and Events

Press release: Collabora Brings Wayland...

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October 9-11, Montreal, Quebec

 

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