May 25, 2016 by Olivier Crête | Blog
After missing the last few GStreamer hackfests I finally managed to attend this time. It was held in Thessaloniki, Greece’s second largest city. The city is located by the sea side and the entire hackfest and related activities were either directly by…
May 18, 2016 by Mark Filion | News and Events
Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet!
May 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.6 was released this week, with a total of 9 Collabora engineers taking part in its development, Collabora’s highest number of engineers contributing to a single Linux Kernel release yet. In total Collabora contributed 42 patches.
May 13, 2016 by Mark Filion | News and Events
Starting today, 13 May, and throughout the weekend, four Collaborans will be attending the GStreamer Spring Hackfest 2016 in Thessaloniki, Greece!
April 21, 2016 by Tomeu Vizoso | Blog
New DRM drivers are being added to almost each new kernel release, and because the mode setting API is so rich and complex, bugs do slip in that translate to differences in behaviour between drivers.
April 15, 2016 by Andrew Shadura | Blog
How the use of Yocto and OpenEmbedded helps corporations migrate to free software.
April 11, 2016 by Mark Filion | News and Events
On Thursday 28th of April in Paris, France Bosch and Collabora will be hosting the first Apertis hands-on session during the GENIVI AMM. The session will give everyone present an opportunity to work first hand with Apertis and produce applications to…
March 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.5 was released earlier this week, and once again Collabora engineers played a role in its development. In addition to their current projects, seven Collabora engineers contributed a total of 33 patches to the new Kernel.
February 16, 2016 by Pekka Paalanen | Blog
How is an uncompressed raster image laid out in computer memory? How is a pixel represented? What are stride and pitch and what do you need them for? How do you address a pixel in memory? How do you describe an image in memory? Pekka discusses the essential…
February 16, 2016 by Daniel Stone | Blog
Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.
February 16, 2016 by Mark Filion | News and Events
Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.
February 12, 2016 by Andrew Shadura | Blog
Apart from upstreaming work which may be done for clients, Collabora encourages its engineers to spend up to two hours weekly for upstreaming, and use up to five days per year as Community days.
March 04, 2019 by Tomeu Vizoso | Blog
Following two months of work to develop a new kernel driver for Midgard and Bifrost GPUs, the kernel side of Panfrost is now in a form close to be acceptable in the mainline Linux kernel.
February 18, 2019 by Andrzej Pietrasiewicz | Blog
A look at how to implement USB gadget devices on Linux machines which have the necessary UDC hardware, automate the manual configfs process via declarative gadget "schemes", and use systemd for gadget composition at boot time.
February 15, 2019 by Mark Filion | Blog
From the latest on Open Source projects Zink (OpenGL on Vulkan) and VirGL (virtual 3D GPU for QEMU), to a state of the union on GStreamer embedded, and a look at how the KernelCI project is getting a second breath, Collaborans presented in five devrooms.
January 07, 2019 by Tomeu Vizoso | Blog
Panfrost, a project that delivers an open source implementation of a driver for the newest versions of the Mali family of GPUs, now includes support for running Wayland compositors and zero-copy GPU-accelerated clients.
December 17, 2018 by Gustavo Padovan | Blog
Released a few months ago, the Google Pixel 3 is the first Android phone running with the mainline graphics stack. A feat that was deemed impossible 10 years ago is now a reality thanks to a lot of hard work from the entire community.
November 28, 2018 by Martyn Welch | Blog
In an ideal world, everyone would implicitly understand that it just makes good business sense to upstream some of the modifications made when creating your Linux powered devices. Unfortunately, this is a long way from being common knowledge.
November 23, 2018 by Alexandros Frantzis | Blog
How can we measure the comprehensiveness of a test suite? Code coverage is the standard metric used in the industry and makes intuitive sense. However, it can often present some difficulties for large scale surveys.
November 21, 2018 by Gabriel Krisman Bertazi | Blog
A real-world use case of eBPF tracing to understand file access patterns in the Linux kernel and optimize large applications.
November 06, 2018 by Xavier Claessens | Blog
Did you know you could register your own PC, or a spare laptop collecting dust in a drawer, to get instant CI going on GitLab? Not only will you get faster CI, but you'll also reduce the queue on the shared runner for others!
October 31, 2018 by Erik Faye-Lund | Blog
For the last month or so, I've been playing with a new project during my work at Collabora, and as I've already briefly talked about at XDC 2018, it's about time to talk about it to a wider audience.
October 18, 2018 by Alexandros Frantzis | Blog
For projects of any value and significance, having a comprehensive automated test suite is nowadays considered a standard software engineering practice. Why, then, don't we see more prominent FOSS projects employing this practice?
October 12, 2018 by Zeeshan Ali | Blog
After I started working for Collabora in April, I've finally been able to put some time on maintenance and development of Geoclue again. While I've fixed quite a few issues on the backlog, there has been some significant changes as of late.
July 15, 2024 by Eric Smith | News & Events
The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.
June 19, 2024 by Mark Filion | News & Events
Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative, open source project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.
May 30, 2024 by Kara Bembridge | News & Events
Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.
May 22, 2024 by Faith Ekstrand | News & Events
Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.
May 16, 2024 by Faith Ekstrand | News & Events
This week we merged support for the VK_EXT_image_drm_format_modifier extension in NVK, the new open-source Vulkan driver for NVIDIA hardware. We've also back-ported the code to the Mesa 24.1 staging branch, part of the upcoming Mesa 24.1 release.
May 14, 2024 by Nícolas Prado | News & Events
Collabora's engineers continue to be involved in the hardware enablement for a few different system-on-chips (SoCs) and platforms, and have also contributed significant improvements to kernel testing.
May 10, 2024 by Ludovico de Nittis | News & Events
Highlighting some of the key changes Collabora worked on with Valve to improve the system update tooling on SteamOS, including the move to Desync, making applying system updates significantly faster and more reliable.
May 09, 2024 by Kara Bembridge | News & Events
This year will be Collabora's first time exhibiting at IOTSWC, in partnership with STMicroelectronics. Collabora will be showcasing how the STM32MP2 is an ideal chip to enable edge AI solution in industrial environments.
April 29, 2024 by Aaron Boxer | News & Events
GStreamer's support for diverse hardware and software platforms extends to its upstream Machine Learning capabilities, exemplified by its cross-platform ONNX Runtime implementation.
April 22, 2024 by Kara Bembridge | News & Events
As part of our commitment to social responsibility, we've been part of the 1% for the Planet Network since 2022. The environmental partners we support help to better the planet.
April 17, 2024 by Frederic Plourde | News & Events
Monado, the cross-platform open source XR runtime, has recently received significant updates to align with the features and specifications of OpenXR 1.1, ensuring compatibility and optimal performance for developers and users alike.
April 11, 2024 by Kara Bembridge | News & Events
Adhering to the fundamentals of open source, the Atari VCS OS is based on Debian using the Apertis infrastructure, and the graphics rely on Weston as its Wayland compositor.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium