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Quick hack: Patching kernel modules using DKMS

May 05, 2021 by Frederic Danis  |   Blog

DKMS is a framework that is mostly used to build and install external kernel modules. It can also be used to install a specific patch to the modules of the current kernel, such as applying a specific fix to the Bluetooth USB subsystem.

Quick hack: Patching kernel modules using DKMS

Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

GStreamer CI support for embedded devices

June 11, 2018 by Omar Akkila  |   Blog

Embedded devices are a popular deployment target for GStreamer yet they are not tested on the project's Continuous Integration (CI) system. Here's a look at work done to introduce a Raspberry Pi for automated on-board testing using Jenkins, LAVA & more.

GStreamer CI support for embedded devices

Happy 20th, Open Source

June 05, 2018 by Mark Filion  |   Blog

In late January 1998, Netscape surprised everyone by releasing the source for Communicator, its web browser, making it readily available to all. The marked a turning point, and the birth of a new term, in software development: Open Source.

Happy 20th, Open Source

Four open months at Collabora

May 29, 2018 by Omar Akkila  |   Blog

At the start of 2018 in January, I joined Collabora, an open source software consultancy, as a Software Engineer Intern with the Multimedia team. Reaching the end of that internship, I would like to take the time to share my experience.

Four open months at Collabora

GStreamer spring in Sweden

May 18, 2018 by Zeeshan Ali  |   Blog

Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.

GStreamer spring in Sweden

GPU virtualization update

May 09, 2018 by Elie Tournier  |   Blog

A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.

GPU virtualization update

GStreamer Spring Hackfest

May 01, 2018 by Olivier Crête  |   Blog

Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.

GStreamer Spring Hackfest

Upstream Linux support for new NXP i.MX 8

April 17, 2018 by Robert Foss  |   Blog

The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.

Upstream Linux support for new NXP i.MX 8

A new era for Linux's low-level graphics - Part 2

March 23, 2018 by Daniel Stone  |   Blog

Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.

A new era for Linux's low-level graphics - Part 2

A new era for Linux's low-level graphics - Part 1

March 20, 2018 by Daniel Stone  |   Blog

The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.

A new era for Linux's low-level graphics - Part 1

Linux isn't immune

March 14, 2018 by Gustavo Padovan  |   Blog

The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.

Linux isn't immune

Google Open Source Peer Bonus

March 01, 2018 by Mark Filion  |   Blog

Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!

Google Open Source Peer Bonus

FOSDEM - Links to recorded presentations (videos)

February 21, 2018 by Mark Filion  |   Blog

From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.

FOSDEM - Links to recorded presentations (videos)

Wine on Wayland 2022 update: more games, more apps, more fun!

December 12, 2022 by Alexandros Frantzis  |   News & Events

The focus in 2022 was on maturing the Wayland driver and keeping up to date with the Wine upstream internal changes, which involved updating it for the latest internal driver APIs, and making preparations to support WoW64.

Wine on Wayland 2022 update: more games, more apps, more fun!

KernelCI now testing Linux Rust code

December 06, 2022 by Adrian Ratiu  |   News & Events

After waiting in the Linux-next integration tree for about 18 months, the basic Rust infrastructure finally landed in the mainline Linux kernel with the imminent release of v6.1.

KernelCI now testing Linux Rust code

Shifting to open gears for the Automotive Linux Summit

December 01, 2022 by Kara Bembridge  |   News & Events

Coming up next week at the Automotive Linux Summit in Yokohama and virtually, Marius Vlad and Daniel Stone will present the latest on the AGL Wayland compositor, and the current state of graphics virtualization upstream.

Shifting to open gears for the Automotive Linux Summit

Seizing knowledge at Capitole du Libre

November 16, 2022 by Kara Bembridge  |   News & Events

Clear your schedules, this weekend's Capitole du Libre is calling your name for all things open source! Gathering in the "Pink City" of Toulouse, participants are welcome to attend with free admission from November 19 to 20 at the INP-ENSEEIHT.

Seizing knowledge at Capitole du Libre

Fully charged for electronica 2022

November 10, 2022 by Kara Bembridge  |   News & Events

Making our grand debut, Collabora will be attending electronica in Munich for the first time! Diving into the world of electronics alongside the leading examples of the industry, we're excited to partake on all fronts.

Fully charged for electronica 2022

Kernel 6.0: Start of a new series and dawn of Rust

October 14, 2022 by Shreeya Patel  |   News & Events

Collabora's contributions include mainlining the HEVC uAPI, adding VirtIO documentation, upstreaming MediaTek smartphones, and adding support for two new Chromebooks and for the Mali-G57 GPU in the Panfrost kernel driver.

Kernel 6.0: Start of a new series and dawn of Rust

HEVC uAPI mainlined

October 06, 2022 by Benjamin Gaignard  |   News & Events

The release of Linux 6.0 earlier this week brought a significant milestone: the H.265/HEVC user-space API was mainlined, the result of more than two years of efforts by our engineering team.

HEVC uAPI mainlined

Introducing NVK

October 04, 2022 by Faith Ekstrand  |   News & Events

Say hello to a brand new, open-source Vulkan driver for NVIDIA hardware in Mesa, written almost entirely from scratch using the new official headers from NVIDIA.

Introducing NVK

Weston 11.0: what's new, what's next

September 29, 2022 by Marius Vlad  |   News & Events

Announced earlier this week, Weston 11.0 brings a number of highlights including optimizations in the DRM-backend, color management infrastructure code and multiple RDP improvements.

Weston 11.0: what's new, what's next

Three conferences for the price of none!

September 29, 2022 by Kara Bembridge  |   News & Events

This year's X. Org Developer's Conference (XDC) is teaming up with WineConf and FOSS XR in Minneapolis at the University of St. Thomas' Opus Hall for a jam-packed three day event.

Three conferences for the price of none!

A team that grows together, builds together

September 27, 2022 by Kara Bembridge  |   News & Events

Adding a variety of expertise from across the globe, the departments of Core, Multimedia, Kernel, XR, People Operations, and DevOps now have more hands on deck. Discover a snapshot of our newest teammates!

A team that grows together, builds together

A busy, open source week in Dublin!

September 12, 2022 by Mark Filion  |   News & Events

Mere weeks after the debut of Open Source Summit Latin America, Dublin continues the collaborative momentum with the 2022 hybrid editions of Linux Plumbers Conference and Open Source Summit Europe!

A busy, open source week in Dublin!

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Electronica

November 12-15, Munich, Germany

Linux Foundation Members Meeting

November 19-21, Napa, USA

NeurIPS

December 10-15, Vancouver, Canada

FOSDEM

February 1-2, Brussels, Belgium

 

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