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Kernel 5.10: Rockchip, H.264, Bifrost & more!

December 14, 2020 by Ricardo Cañuelo Navarro  |   News & Events

Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.

Kernel 5.10: Rockchip, H.264, Bifrost & more!

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

Linux App Summit 2020

November 12, 2020 by Mark Filion  |   News & Events

Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!

Linux App Summit 2020

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Monado update: Passing conformance, Android support & more

November 02, 2020 by Jakob Bornecrantz  |   News & Events

Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.

Monado update: Passing conformance, Android support & more

Open Source Summit Europe & ELCE 2020

October 22, 2020 by Mark Filion  |   News & Events

The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!

Open Source Summit Europe & ELCE 2020

Kernel 5.9: Onwards and upwards

October 22, 2020 by Mylène Josserand  |   News & Events

Collaborans continue to be very active in the Linux kernel, authoring over 150 commits in this release. Here's a look at the improvements, and new features, contributed by our team, notably in hardware support, multimedia, graphics and testing.

Kernel 5.9: Onwards and upwards

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Collabora & GStreamer 1.18

October 06, 2020 by Stéphane Cerveau  |   News & Events

A move to GitLab. A switch to the powerful Meson build system. A fast and reliable CI system implemented. The GStreamer community has been busy, bringing a bevy of enhancements to 1.18. Here's a look at the key contributions by Collaborans.

Collabora & GStreamer 1.18

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

GStreamer CI support for embedded devices

June 11, 2018 by Omar Akkila  |   Blog

Embedded devices are a popular deployment target for GStreamer yet they are not tested on the project's Continuous Integration (CI) system. Here's a look at work done to introduce a Raspberry Pi for automated on-board testing using Jenkins, LAVA & more.

GStreamer CI support for embedded devices

Happy 20th, Open Source

June 05, 2018 by Mark Filion  |   Blog

In late January 1998, Netscape surprised everyone by releasing the source for Communicator, its web browser, making it readily available to all. The marked a turning point, and the birth of a new term, in software development: Open Source.

Happy 20th, Open Source

Four open months at Collabora

May 29, 2018 by Omar Akkila  |   Blog

At the start of 2018 in January, I joined Collabora, an open source software consultancy, as a Software Engineer Intern with the Multimedia team. Reaching the end of that internship, I would like to take the time to share my experience.

Four open months at Collabora

GStreamer spring in Sweden

May 18, 2018 by Zeeshan Ali  |   Blog

Earlier this month, Olivier Crête, Nicolas Dufresne, George Kiagiadakis & I attended the GStreamer Spring Hackfest in Lund, Sweden. Hosted by Axis, it was a great opportunity for the GStreamer community to touch base and work on open bugs and pet projects.

GStreamer spring in Sweden

GPU virtualization update

May 09, 2018 by Elie Tournier  |   Blog

A few months ago, Robert Foss wrote a blog post about virtualizing GPU Access. Here's a look at some of the major improvements that have landed upstream since then, including QEMU using OpenGL ES acceleration, as well as our plans for the future.

GPU virtualization update

GStreamer Spring Hackfest

May 01, 2018 by Olivier Crête  |   Blog

Generously hosted by Axis in the beautiful Lund, Sweden, the annual spring hackfest is an occasion for the community to get together to bond, but also to co-ordinate the next half year of development of the GStreamer multimedia framework.

GStreamer Spring Hackfest

Upstream Linux support for new NXP i.MX 8

April 17, 2018 by Robert Foss  |   Blog

The i.MX 6 platform has for the past few years enjoyed a large effort to add upstream support to Linux and surrounding projects. The newly introduced i.MX 8 is seeing lots of work being done, despite hardware being still difficult to get access to.

Upstream Linux support for new NXP i.MX 8

A new era for Linux's low-level graphics - Part 2

March 23, 2018 by Daniel Stone  |   Blog

Following on from part 1 in the series, part 2 covers more developments in low-level graphics, including support for buffer modifiers in the kernel, Mesa, Wayland, Weston, Mutter and GNOME Shell, and X.Org.

A new era for Linux's low-level graphics - Part 2

A new era for Linux's low-level graphics - Part 1

March 20, 2018 by Daniel Stone  |   Blog

The latest enhancements to the DRM subsystem have made mainline Linux much more attractive, making drivers easier to write, applications portable, and a much more friendly and collaborative community than we've ever had.

A new era for Linux's low-level graphics - Part 1

Linux isn't immune

March 14, 2018 by Gustavo Padovan  |   Blog

The recent disclosure of Meltdown and Spectre hardware vulnerabilities were unprecedented in the history of computing. They affect a substantial portion of chips powering most of the infrastructure used by our society today.

Linux isn't immune

Google Open Source Peer Bonus

March 01, 2018 by Mark Filion  |   Blog

Today, Google Open Source announced their first 2018 Open Source Peer Bonus winners, and our graphics lead, Daniel Stone, made the list!

Google Open Source Peer Bonus

FOSDEM - Links to recorded presentations (videos)

February 21, 2018 by Mark Filion  |   Blog

From an introduction to Flatpak, to managing build infrastructure of a Debian derivative, to modern tools to debug GStreamer, Collaborans presented in six different developer rooms, as well as in the main track, at FOSDEM 2018.

FOSDEM - Links to recorded presentations (videos)

Monado: Multi-application support with XR_EXTX_overlay

June 30, 2020 by Lubosz Sarnecki  |   News & Events

The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.

Monado: Multi-application support with XR_EXTX_overlay

Embedded Linux & Open Source take the virtual stage

June 18, 2020 by Mark Filion  |   News & Events

Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.

Embedded Linux & Open Source take the virtual stage

Kernel 5.7: Forging ahead, despite COVID-19

June 04, 2020 by Andrzej Pietrasiewicz  |   News & Events

This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.

Kernel 5.7: Forging ahead, despite COVID-19

Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Projects and progress in Linux kernel 5.6

March 31, 2020 by Helen Koike  |   News & Events

Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.

Projects and progress in Linux kernel 5.6

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

March 30, 2020 by Mark Filion  |   News & Events

This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!

Linaro Tech Days: Wayland, Weston & Open Source GPU drivers

Introducing OpenCL and OpenGL on DirectX

March 24, 2020 by Erik Faye-Lund  |   News & Events

Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.

Introducing OpenCL and OpenGL on DirectX

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Linux Foundation Member Summit

November 19-21, Napa, CA, USA

NeurIPS

December 10-15, Vancouver, Canada

FOSDEM

February 1-2, Brussels, Belgium

 

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