June 29, 2017 by Robert Foss | Blog
Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.
June 27, 2017 by Mark Filion | News & Events
Our worldwide team of Open Source engineers and developers continues to grow with new additions in Core, Graphics & Web! Welcome Denis Pynkin, Alexandros Frantzis and Santosh Mahto!
June 20, 2017 by Sjoerd Simons | Blog
At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.
June 13, 2017 by Helen Koike | Blog
The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!
June 05, 2017 by Robert Foss | Blog
GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.
June 02, 2017 by Mark Filion | News & Events
Collabora is proud to once again be sponsoring the latest round (Round 14) of Outreachy internships, which began earlier this week! More specifically, Collabora has chosen to sponsor the Linux kernel projects for the May-August semester.
May 30, 2017 by Mark Filion | News & Events
Over the next few days, Collabora is very excited to be taking part in three events where we'll be exhibiting as well as giving talks: Augmented World Expo, Automotive Linux Summit and Open Source Summit Japan.
May 16, 2017 by Mark Filion | News & Events
On the road again! Collaborans are heading to London, A Coruña & Buenos Aires to attend a VR event, a hackfest, a conference on Open Source systems, and a day of technical sessions on Vulkan! See you there?
May 08, 2017 by Mark Filion | News & Events
From May 9 to 11, Collabora will be attending the GENIVI All Member Meeting & Open Community Days: Advancing Connected Vehicles in a Connected World, in Birmingham, UK!
May 04, 2017 by Olivier Crête | Blog
Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.
May 01, 2017 by Helen Fornazier | News & Events
Linux Kernel 4.11 was released yesterday, and 9 different Collabora developers contributed a total of 44 patches, while also reviewing 22 other patches.
April 27, 2017 by Robert Foss | Blog
Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.
November 06, 2017 by Thierry Escande | Blog
Kmemleak allows you to track possible memory leaks inside the Linux kernel. Basically, it tracks dynamically allocated memory blocks in the kernel and reports those without any reference left and that are therefore impossible to free.
October 17, 2017 by Gustavo Noronha | Blog
Earlier this month I had the pleasure of attending the Web Engines Hackfest, hosted by Igalia at their offices in A Coruña, and also sponsored by my employer, Collabora, Google and Mozilla. It has grown a lot and we had many new people this year.
October 06, 2017 by Gabriel Krisman Bertazi | Blog
In this post, I will show one more example of how easy it is to disrupt performance of a modern CPU, and also run a quick discussion on why performance matters - as well as present a few cases where it shouldn't matter.
September 23, 2017 by Guy Lunardi | Blog
Many thanks to Google for recording all the XDC2017 talks. To make them easier to watch, here are direct links to each talk recorded at XDC2017.
August 17, 2017 by Simon McVittie | Blog
Last week, I attended DebConf 17 in Montréal, returning to DebConf for the first time in 10 years (last time was DebConf 7 in Edinburgh). It was great to put names to faces and meet more of my co-developers in person!
July 24, 2017 by Robert Foss | Blog
More progress is being made in the area of i.MX6, etnaviv and Android. Since the last post a lot work has gone into upstreaming and stabilizing the etnaviv on Android ecosystem. This has involved Android, kernel and Mesa changes, many of which are available…
July 18, 2017 by Alexandros Frantzis | Blog
Ever since Vulkan was announced a few years ago, the idea of creating a Vulkan benchmarking tool in the spirit of glmark2 had been floating in my mind. Recently, thanks to my employer, Collabora, this idea has materialized! The result is the vkmark Vulkan…
June 29, 2017 by Robert Foss | Blog
Debugging graphics performance in a simple and high-level manner is possible for all Gallium based Mesa drivers using GALLIUM_HUD, a feature that adds performance graphs to applications.
June 20, 2017 by Sjoerd Simons | Blog
At Collabora one of the many things we do is build Debian derivatives/overlays for customers on a variety of architectures including 32 bit and 64 bit ARM systems. And just as Debian does, our OBS system builds on native systems rather than emulators.
June 13, 2017 by Helen Koike | Blog
The feature to improve NVMe performance over emulated environments has now been officially released in the NVMe Specification Revision 1.3 under the name "Doorbell Buffer Config command", along with an implementation in the mainline Linux kernel!
June 05, 2017 by Robert Foss | Blog
GPUs like Intel and Vivante support storing contents of graphical buffers in different formats. Support for describing these formats using modifiers has now been added to Android and Mesa, enabling tiling artifact free running of Android on the iMX6 platform.
May 04, 2017 by Olivier Crête | Blog
Along with the usual load of memory leaks, crashes and other bugs, Collabora's multimedia team once again contributed a number of improvements across a wide number of areas.
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium