June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 17, 2021 by Gert Wollny | Blog
Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.
May 11, 2021 by Emil Velikov | Blog
The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.
February 19, 2024 by George Kiagiadakis | Blog
Back in 2022, after a series of issues were found in its design, I made the call to rework some of WirePlumber's fundamentals in order to allow it to grow. So where are we now? And what's next? Let's dive in!
February 08, 2024 by Helen Koike | Blog
Continuing our Kernel Integration series, we're excited to introduce DRM-CI, a groundbreaking solution that enables developers to test their graphics subsystem patches across numerous devices within the community's shared infrastructure.
January 23, 2024 by Edmund Smith | Blog
This is the fourth and final part in a series on persian-rug, a Rust crate for interconnected objects. We've touched on the two big limitations: lack of deletion and lack of enforced matching between proxies and containers. Let's look at other solutions.
January 16, 2024 by Faith Ekstrand | Blog
One of the key high-level challenges of building Mesa drivers these days is figuring out how to best share code between a Vulkan driver and a Gallium driver when Gallium isn't really capable of implementing Vulkan. Here's how.
December 19, 2023 by Mark Filion | Blog
Google Open Source have chosen their second group of winners for the 2023 Google Open Source Peer Bonus Program, and Arnaud Ferraris, Senior Software Engineer at Collabora and Mobian project lead, is among the recipients!
December 11, 2023 by Nícolas F. R. A. Prado | Blog
As we continue working to improve the kernel integration landscape on multiple fronts, this also means making better tests available for all. Working closely with the community, we have now landed a new, ready-to-use, kselftest in mainline Linux.
December 06, 2023 by George Kiagiadakis | Blog
We can now confidently say that PipeWire is here to stay. But of course it is not the end of the journey. There are many new areas to explore going forward, especially in WirePlumber and the ecosystem that builds around PipeWire.
December 05, 2023 by Edmund Smith | Blog
Our look at the Rust crate for interconnected objects continues, as we examine how persian-rug really does tie the room together by providing a convenient container solution with a safety net to go along with it.
December 01, 2023 by Gustavo Padovan | Blog
The testing ecosystem in the Linux kernel has been steadily growing, but are efforts sufficiently coordinated? How can we help developers and maintainers integrate code more efficiently? How can we mitigate maintainer burnout?
October 30, 2023 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's Lua scripts will be transformed with the new Event Dispatcher. More modular and extensible with very little redundant processing, they will look and feel completely different.
October 02, 2023 by Daniel Almeida | Blog
This second installment explores the Rust libraries Collabora developed to decode video and how these libraries are used within ARCVM to eventually remove CrosVM's dependency on the Chrome codec stack.
September 27, 2023 by Edmund Smith | Blog
Why is creating object graphs hard in Rust? In part 1, we looked at a basic pattern, where two types of objects refer to one another. In this part we'll follow up in more detail and examine the different approaches that can be applied.
December 12, 2022 by Alexandros Frantzis | News & Events
The focus in 2022 was on maturing the Wayland driver and keeping up to date with the Wine upstream internal changes, which involved updating it for the latest internal driver APIs, and making preparations to support WoW64.
December 06, 2022 by Adrian Ratiu | News & Events
After waiting in the Linux-next integration tree for about 18 months, the basic Rust infrastructure finally landed in the mainline Linux kernel with the imminent release of v6.1.
December 01, 2022 by Kara Bembridge | News & Events
Coming up next week at the Automotive Linux Summit in Yokohama and virtually, Marius Vlad and Daniel Stone will present the latest on the AGL Wayland compositor, and the current state of graphics virtualization upstream.
November 16, 2022 by Kara Bembridge | News & Events
Clear your schedules, this weekend's Capitole du Libre is calling your name for all things open source! Gathering in the "Pink City" of Toulouse, participants are welcome to attend with free admission from November 19 to 20 at the INP-ENSEEIHT.
November 10, 2022 by Kara Bembridge | News & Events
Making our grand debut, Collabora will be attending electronica in Munich for the first time! Diving into the world of electronics alongside the leading examples of the industry, we're excited to partake on all fronts.
October 14, 2022 by Shreeya Patel | News & Events
Collabora's contributions include mainlining the HEVC uAPI, adding VirtIO documentation, upstreaming MediaTek smartphones, and adding support for two new Chromebooks and for the Mali-G57 GPU in the Panfrost kernel driver.
October 06, 2022 by Benjamin Gaignard | News & Events
The release of Linux 6.0 earlier this week brought a significant milestone: the H.265/HEVC user-space API was mainlined, the result of more than two years of efforts by our engineering team.
October 04, 2022 by Faith Ekstrand | News & Events
Say hello to a brand new, open-source Vulkan driver for NVIDIA hardware in Mesa, written almost entirely from scratch using the new official headers from NVIDIA.
September 29, 2022 by Marius Vlad | News & Events
Announced earlier this week, Weston 11.0 brings a number of highlights including optimizations in the DRM-backend, color management infrastructure code and multiple RDP improvements.
September 29, 2022 by Kara Bembridge | News & Events
This year's X. Org Developer's Conference (XDC) is teaming up with WineConf and FOSS XR in Minneapolis at the University of St. Thomas' Opus Hall for a jam-packed three day event.
September 27, 2022 by Kara Bembridge | News & Events
Adding a variety of expertise from across the globe, the departments of Core, Multimedia, Kernel, XR, People Operations, and DevOps now have more hands on deck. Discover a snapshot of our newest teammates!
September 12, 2022 by Mark Filion | News & Events
Mere weeks after the debut of Open Source Summit Latin America, Dublin continues the collaborative momentum with the 2022 hybrid editions of Linux Plumbers Conference and Open Source Summit Europe!
Here are the events we'll be attending in the coming weeks – come say hello!
November 19-21, Napa, CA, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium