April 26, 2019 by Adrian Ratiu | Blog
In part 1 and 2 of this series, we took a condensed in-depth look at the eBPF VM. In part 3, we define the high-level components of an eBPF program, including the backend, loader, frontend and data structures.
April 25, 2019 by Guillaume Desmottes | Blog
GStreamer's logging system is an incredibly powerful ally when debugging but it can sometimes be a bit daunting to dig through the massive amount of generated logs. I often find myself writing small scripts processing gst logs when debugging.
April 24, 2019 by Marius Vlad | Blog
The recent release of version 6 of the Weston compositor has brought with it the weston-debug protocol, a new feature that allows developers and users alike to display on-the-fly various debugging (logging) information generated by the compositor.
April 18, 2019 by Ezequiel Garcia | Blog
A well-known Linux kernel developer once said, a poor craftsman famously complains about his tools, but a good craftsman knows how to choose excellent tools. Here's a python-based tool that integrates git and patchwork, and can greatly improve your toolbox.
April 15, 2019 by Adrian Ratiu | Blog
The second part of this series takes a more in-depth look at the eBPF VM and program studied in the first part. Having this low level knowledge is not mandatory but can be a very useful foundation for the rest of the series.
April 09, 2019 by Nicolas Dufresne | News & Events
Collabora contributes elements implementing the RIST Simple Profile to GStreamer. This specification adds retransmissions to RTP streams in a way that it compatible with existing broadcast encoders and decoders.
April 05, 2019 by Adrian Ratiu | Blog
Interested in learning more about low-level specifics of the eBPF stack? Read on as we take a deep dive, from its VM mechanisms and tools, to running traces on remote, resource-constrained embedded devices.
April 01, 2019 by Robert Foss | Blog
It's now possible to run Android applications in the same graphical environment as regular Wayland Linux applications with full 3D acceleration. Here's a look at SPURV, our experimental containerized Android environment.
March 29, 2019 by Mark Filion | News & Events
Next week, Collaborans will be in Bangkok, Thailand, to participate in the 25th edition of Linaro Connect, a gathering of the world's leading open source engineers working on Arm. Tomeu Vizoso and Gustavo Padovan will be in attendance to present Panfrost.
March 27, 2019 by Andrzej Pietrasiewicz | Blog
In the previous post I introduced you to the subject of USB gadgets implemented as machines running Linux. In this post, we look at how to implement your very own USB function with FunctionFS and how to integrate that with systemd.
March 20, 2019 by André Almeida | Blog
In this tutorial, we'll look at how to create a functional and simple Arch Linux virtual machine image, that can have network access, display graphical windows and share a folder with the host.
March 18, 2019 by Jakob Bornecrantz | News & Events
Following the release of the OpenXR 0.90 Provisional Specification by The Khronos Group, Collabora is proud to announce Monado, an open source implementation of the newly released OpenXR spec.
April 27, 2017 by Robert Foss | Blog
Getting Android up and running on the iMX6 platform using an open source graphics stack has been impossible up until recently, but now you can. Here's a guide through the steps.
April 25, 2017 by Olivier Crête | Blog
With GStreamer you can easily receive a AES67 stream, the standard which allows inter-operability between different IP based audio networking systems and transfers of live audio between profesionnal grade systems.
April 21, 2017 by Robert Foss | Blog
If you're looking to change the Android boot animation to something other than the stock one, here's a hands-on guide to help you to do it.
April 19, 2017 by Olivier Crête | Blog
With GStreamer 1.12's first release candidate out for testing and the final release expected soon, here's a brief preview of some of the (many) new features, bugfixes and improvements that will be arriving with this release.
April 10, 2017 by Gabriel Krisman Bertazi | Blog
Like the bug that no one can solve, many issues occur on the interface between the user application and the operating system. But even in the good Open Source world, understanding what is happening at these interfaces is not always easy.
April 05, 2017 by Daniel Stone | Blog
Today we all read the announcement of Ubuntu's decision to refocus on cloud and IoT activities, dropping Unity 8 to move back to a GNOME-based desktop for the 17.04 LTS.
March 29, 2017 by Robert Foss | Blog
Android uses the HWC API to communicate with graphics hardware. This API is not supported on the mainline Linux graphics stack, but by using drm_hwcomposer as a shim it now is.
March 28, 2017 by Gabriel Krisman Bertazi | Blog
Like starting a car with the hood open, sometimes you need to run your program with certain analysis tools attached to get a full sense of what is going wrong – or right.
March 24, 2017 by Simon McVittie | Blog
At the GTK hackfest in London (which accidentally became mostly a Flatpak hackfest) I've mainly been looking into how to make D-Bus work better for app container technologies like Flatpak and Snap.
March 21, 2017 by Gabriel Krisman Bertazi | Blog
Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.
March 13, 2017 by Frédéric Dalleau | Blog
Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.
March 08, 2017 by Robert Foss | Blog
Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium