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Run your own CI pipeline with GStreamer's new monorepo

October 26, 2021 by Xavier Claessens  |   Blog

Maintaining a non-trivial set of GStreamer patches can be tricky. Thanks to the recent move to a single, unified git repo, you can now easily run a GStreamer continuous integration pipeline on your own GitLab instance. Here's how.

Run your own CI pipeline with GStreamer's new monorepo

Improving test coverage for cameras in KernelCI

October 08, 2021 by Nícolas F. R. A. Prado  |   Blog

Earlier this year, I joined Collabora as an intern to work on improving testing in libcamera and automating it through KernelCI. Having recently completed the internship, here's a look back at this experience and what was accomplished.

Improving test coverage for cameras in KernelCI

A tale of two toolchains and glibc

September 30, 2021 by Adrian Ratiu  |   Blog

With the LLVM toolchain seeing increasing development and adoption alongside the older, more established GNU toolchain, projects needing to support both, in particular the GNU C library (glibc), are facing challenges and questions.

A tale of two toolchains and glibc

Open Source Summit + Embedded Linux Conference 2021

September 24, 2021 by Mark Filion  |   News & Events

Collaborans will be actively participating in next week's activities with seven talks on topics including Rust build scripts, embedded deep learning on GStreamer, HEVC decoding on mainline Linux, PipeWire and WirePlumber, and more.

Open Source Summit + Embedded Linux Conference 2021

Panfrost achieves OpenGL ES 3.1 conformance on Mali-G52

September 21, 2021 by Alyssa Rosenzweig  |   News & Events

This important milestone is a step forward for the open source driver, as it now certifies Panfrost for use in commercial products containing Mali G52 and paves the way for further conformance submissions on other Mali GPUs.

Panfrost achieves OpenGL ES 3.1 conformance on Mali-G52

Generate a minimal GStreamer build, tailored to your needs

September 16, 2021 by Stéphane Cerveau  |   News & Events

GStreamer can be tricky to ship in a constrained device. Thanks to a partnership with Huawei, you can now use gst-build to generate a minimal GStreamer build, tailored to a specific application, or set of applications. Here's how.

Generate a minimal GStreamer build, tailored to your needs

An xrdesktop summer of code

September 10, 2021 by Lubosz Sarnecki  |   Blog

This summer, Christoph Haag and I had the pleasure of taking part in Google Summer of Code as mentors for xrdesktop, the Open Source project bringing the Linux desktop to VR on Valve's SteamVR & Monado. Here's what was accomplished.

An xrdesktop summer of code

Kernel 5.14: 30 years in the making and still improving

September 07, 2021 by Nícolas F. R. A. Prado  |   News & Events

With an ever-increasing interest in more modern hardware support, and a more reliable kernel that is thoroughly tested, contributions by Collabora's developers continue to help make this a reality for the Linux kernel.

Kernel 5.14: 30 years in the making and still improving

Linaro Virtual Connect - Fall 2021

September 01, 2021 by Mark Filion  |   News & Events

September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!

Linaro Virtual Connect - Fall 2021

Reverse-engineering the Mali G78

July 20, 2021 by Alyssa Rosenzweig  |   News & Events

After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.

Reverse-engineering the Mali G78

Kernel 5.13: Growing team and KernelCI hackfest

July 08, 2021 by Gabriel Krisman Bertazi  |   News & Events

Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.13: Growing team and KernelCI hackfest

Adding VP9 and MPEG2 stateless support in v4l2codecs for GStreamer

June 23, 2021 by Daniel Almeida  |   Blog

Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.

Adding VP9 and MPEG2 stateless support in v4l2codecs for GStreamer

Performance analysis in Linux

March 21, 2017 by Gabriel Krisman Bertazi  |   Blog

Modern CPUs implement a number of technologies that may affect application performance in unpredictable ways. Figuring out what is going wrong with an application can be a hard task, but it can become much easier with the correct analysis tools.

Performance analysis in Linux

Kernel debugging with QEMU: An overview of tools available

March 13, 2017 by Frédéric Dalleau  |   Blog

Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.

Kernel debugging with QEMU: An overview of tools available

Quick hack: Removing the Chromebook Write-Protect screw

March 08, 2017 by Robert Foss  |   Blog

Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.

Quick hack: Removing the Chromebook Write-Protect screw

A flurry of open source graphics milestones

March 01, 2017 by Daniel Stone  |   Blog

The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.

A flurry of open source graphics milestones

Quick hack: Precompiling APK files during Android AOSP build

February 23, 2017 by Robert Foss  |   Blog

How to create your custom Android image, and APK app(s), all at once.

Quick hack: Precompiling APK files during Android AOSP build

Quick hack: Setting up a ChromiumOS dev environment

February 16, 2017 by Robert Foss  |   Blog

How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.

Quick hack: Setting up a ChromiumOS dev environment

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

February 09, 2017 by Varad Gautam  |   Blog

Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.

Optimizing graphics memory bandwidth with compression and tiling: Notes on DRM format modifiers

Mainline Explicit Fencing - Part 3

January 26, 2017 by Gustavo Padovan  |   Blog

In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…

Mainline Explicit Fencing - Part 3

A look at the Chamelium board

January 24, 2017 by Tomeu Vizoso  |   Blog

Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.

A look at the Chamelium board

Setting up QEMU-KVM for kernel development

January 16, 2017 by Frédéric Dalleau  |   Blog

A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.

Setting up QEMU-KVM for kernel development

Collabora Contributions to Linux Kernel 4.9

December 14, 2016 by Gustavo Padovan  |   Blog

Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…

Collabora Contributions to Linux Kernel 4.9

A tale of cylinders and shadows

November 22, 2016 by Gustavo Noronha  |   Blog

Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.

A tale of cylinders and shadows

Upping the AI game at the GStreamer Conference 2024

October 03, 2024 by Kara Bembridge  |   News & Events

For the first time in over a decade, the GStreamer Conference will be taking place in North America, and we're prepped and ready with no less than 10 talks to share! Catch the latest developments and AI advancements for this multimedia framework.

Upping the AI game at the GStreamer Conference 2024

Kernel 6.11: Power moves and hardware grooves

September 19, 2024 by Shreeya Patel  |   News & Events

The latest 6.11 kernel release is here! This release improves performance, security, and hardware compatibility, increasing the kernel's flexibility and efficiency for various computing environments.

Kernel 6.11: Power moves and hardware grooves

PanVK support for Arm V10 GPUs

September 18, 2024 by Erik Faye-Lund  |   News & Events

It is now possible to start kicking the tires on Vulkan with an open source driver on Arm Mali-G610 and Mali-G310 GPUs. The Panfrost project continues to grow!

PanVK support for Arm V10 GPUs

Waltzing into a packed Open Source week

September 16, 2024 by Kara Bembridge  |   News & Events

Collabora will be in Vienna for the Media Summit, Open Source Summit Europe, and Linux Plumbers! Catch one of our many talks.

Waltzing into a packed Open Source week

First on the SIDO scene

September 13, 2024 by Kara Bembridge  |   News & Events

As guests at the STMicroelectronics booth, Collabora will be demonstrating how the STM32MP2 chip is perfectly suited for enabling edge AI solutions in industrial environments.

First on the SIDO scene

Connecting the remote dots at IBC 2024

August 29, 2024 by Kara Bembridge  |   News & Events

Collabora is headed to Amsterdam for IBC! Drop by to see our work on the DAB protocol, our integration of LCEVC, and our latest XR project, ElectricMaple.

Connecting the remote dots at IBC 2024

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

July 24, 2024 by Deborah Brouwer  |   News & Events

OpenQA is a tool for functional, end-to-end testing of operating system distributions. Earlier this year, Collabora undertook a project, sponsored by Meta, to reproduce Fedora’s openQA deployment in the AWS cloud.

Testing in the Cloud: Enabling Fedora's openQA for flexible cloud deployment

Kernel 6.10: Keep the updates coming

July 18, 2024 by Sebastian Reichel  |   News & Events

The latest kernel 6.10 release brings multiple core changes and updates to BH workqueues. Let's examine the developments implemented by Collabora's engineers.

Kernel 6.10: Keep the updates coming

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

July 15, 2024 by Eric Smith  |   News & Events

The Panthor kernel driver and Mesa Panfrost driver combination has achieved official conformance for OpenGL ES 3.1 on the Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1.

Taming the Panthor: OpenGL ES 3.1 conformance achieved on Mali-G610

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

June 19, 2024 by Mark Filion  |   News & Events

Making its debut this week at Augmented World Expo (AWE) in Long Beach, ElectricMaple is an innovative, open source project by Collabora and PlutoVR designed to enhance standalone XR experiences through remote-rendering.

ElectricMaple: Open Source remote-rendering debuts at AWE 2024

Making a spatial impact at AWE 2024

May 30, 2024 by Kara Bembridge  |   News & Events

Join us at Augmented World Expo for a first-hand look at our recent XR work including ElectricMaple remote rendering, and xrdesktop showcasing a fully open-source 3-window desktop configuration with gaze-driven window selection.

Making a spatial impact at AWE 2024

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

May 22, 2024 by Faith Ekstrand  |   News & Events

Mesa 24.1 is out, and the graphics team at Collabora has been working hard to bring a slew of new features and bug fixes to Panfrost, Zink, NVK, and Mesa in general. Here's a look at their contributions for this release cycle.

Mesa 24.1 brings new hardware support for Arm and NVIDIA GPUs

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