March 13, 2017 by Frédéric Dalleau | Blog
Once you've setup a virtual machine in QEMU using debootstrap, there are a number of tools available for testing, tracing and debugging, such as Kmemleak for memory leaks, GDB (GNU Debugger), ftrace et dynamic_debug.
March 08, 2017 by Robert Foss | Blog
Before being able to write firmware data to any production Chromebook device, the Write-Protect screw has to be removed.
March 07, 2017 by Mark Filion | News and Events
Over the next two weeks, Collaborans will be present at four different events across the globe. If you plan on attending at any of these conferences, please reach out and say hello!
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 21, 2017 by Mark Filion | News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
February 08, 2017 by Mark Filion | News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
January 31, 2017 by Mark Filion | News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
November 22, 2016 by Gustavo Noronha | Blog
Our ongoing work on improving WebKitGTK+ performance brought us to take a closer look as to why GTK+ was experiencing significant speed issues when used with Wayland and HiDPI screens, revealing the root cause to be within the lower level toolkit.
November 08, 2016 by Tomeu Vizoso | Blog
Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…
November 03, 2016 by Olivier Crête | Blog
In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium