June 26, 2023 by Faith Ekstrand | News & Events
Looking back, it's amazing how much has happened in NVK in just the last 7 months. If development continues at this crazy pace, we may be looking at a pretty decent driver before too much longer.
June 22, 2023 by Kara Bembridge | News & Events
Taking place at the Prague Congress Centre from June 27 to 30, this new 4-day umbrella event brings multiple conferences, including Automotive Linux Summit (ALS) and Embedded Linux Conference (ELC), all under one roof.
June 20, 2023 by Daniel Almeida | Blog
Powered by Rust, the video codec stack on ARCVM is now bringing faster and more reliable video decoding on Chrome OS. Here's how Collabora has been helping shape video virtualization for Chromebooks, and what it means for end users.
June 15, 2023 by Ashok Sidipotu | Blog
Event Dispatcher, part of the upcoming WirePlumber 0.5 release, is a custom PipeWire event scheduling mechanism designed to address many of the fundamental issues in WirePlumber.
June 08, 2023 by Vineet Suryan | Blog
Contrary to traditional software development, data is more important than code in machine learning. Building a high-performing model requires using reliable, precisely labelled data but poor-quality data is not always obvious.
May 31, 2023 by Eugen Hristev | Blog
A while back I presented USB 2.0 host support that was added to U-boot for the Radxa Rock-5B RK3588 Rockchip board. This time, USB 3.0 was added with support for the host and gadget.
May 29, 2023 by Kara Bembridge | News & Events
Set in the heart of Silicon Valley, XR enthusiasts are eagerly awaiting to see the latest advancements on display at Augmented World Expo (AWE) 2023.
May 25, 2023 by Marius Vlad | News & Events
Released last week, Weston 12.0 brings a number of highlights including two new backends, support for multiple scanout devices, and the addition of new protocol implementations. Here's a look at some of the changes that have landed in this new version.
May 18, 2023 by Eugen Hristev | Blog
Work continues on the Radxa ROCK5B RK388, as PCIe and RTL8125B networking support in U-boot have now been added. Publishing code as Open Source can benefit many different other projects, and allows anyone to benefit.
May 03, 2023 by Rebecca Mckeever | Blog
NVK, an open-source Vulkan driver for NVIDIA hardware that is part of Mesa, now supports the Vulkan extension VK_KHR_multiview.
April 27, 2023 by Eugen Hristev | Blog
The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!
April 25, 2023 by Muhammad Usama Anjum | News & Events
Released earlier this week, Linux Kernel 6.3 brings thousands of new lines of code to improve the core kernel, architectural support, networking and filesystems.
November 08, 2016 by Tomeu Vizoso | Blog
Almost all of Collabora's customers use the Linux kernel on their products. Often they will use the exact code as delivered by the SBC vendors and we'll work with them in other parts of their software stack. But it's becoming increasingly common for our…
November 03, 2016 by Olivier Crête | Blog
In the first part of my review of Collabora's participation in GStreamer 1.10, I discussed the work done by Guillaume & Nicolas around leak tracing, acoustic echo cancellation, Wayland, V4L, etc. Today, I'll go over the contributions from the rest of…
November 02, 2016 by Olivier Crête | Blog
Yesterday, we celebrated the release of GStreamer 1.10, the culmination of 7 months of very hard work from the GStreamer community. Collabora's multimedia team is extremely proud of our contributions to this new major feature release.
October 25, 2016 by Héctor Orón Martínez | Blog
In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.
October 24, 2016 by Héctor Orón Martínez | Blog
openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…
October 18, 2016 by Gustavo Padovan | Blog
In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…
October 13, 2016 by Lubosz Sarnecki | Blog
Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
October 03, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!
September 22, 2016 by Gustavo Noronha | Blog
Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…
September 13, 2016 by Gustavo Padovan | Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
January 19, 2021 by Mark Filion | News & Events
Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.
December 15, 2020 by Alexandros Frantzis | News & Events
After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.
December 14, 2020 by Ricardo Cañuelo Navarro | News & Events
Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.
November 12, 2020 by Mark Filion | News & Events
Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!
November 02, 2020 by Jakob Bornecrantz | News & Events
Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.
October 22, 2020 by Mark Filion | News & Events
The 4-day event is dedicated to everything open source and will showcase a program of 250+ talks. Collaborans will once again be actively participating in the week's activities, with no less than eight presentations, a BoF on KernelCI, and two panel discussions!
Here are the events we'll be attending in the coming weeks – come say hello!
April 5-9, Las Vegas, USA