June 23, 2021 by Daniel Almeida | Blog
Earlier this year, from January to April 2021, I worked on adding support for stateless decoders for GStreamer as part of a multimedia internship at Collabora. Here's a recap of this completed work.
June 21, 2021 by Shreeya Patel | News & Events
Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.
June 21, 2021 by Erica Ryoo | News & Events
Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!
June 17, 2021 by Marcus Edel | Blog
In our previous post, we presented a project backed by INVEST-AI which introduces a multi-stage neural network-based solution. Now let's dive into the machine learning details of our innovative, open source hand-tracking pipeline.
June 15, 2021 by Nícolas F. R. A. Prado | Blog
Initiated as a joint effort by the Google Chrome OS team and Collabora, the recent KernelCI hackfest brought the addition of new tests including the ability to detect regressions on the Linux kernel that can directly affect cameras.
June 14, 2021 by Erik Faye-Lund | Blog
There's a lot that has happened in the world of Zink since my last update, so let's see if I can bring you up to date on the most important stuff, including upstream development, support for OpenGL 4.6 & GLES 3.1, and more.
June 11, 2021 by Alyssa Rosenzweig | Blog
Panfrost, the open source driver for Arm Mali, now supports OpenGL ES 3.1 on both Midgard (Mali T760 and newer) and Bifrost (Mali G31, G52, G72) GPUs, adding a number of features, notably including compute shaders.
June 07, 2021 by Alexandros Frantzis | News & Events
We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.
June 02, 2021 by Marius Vlad | News & Events
Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.
May 27, 2021 by Rohan Garg | News & Events
Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.
May 17, 2021 by Gert Wollny | Blog
Collabora has been investing into Perfetto to enable driver authors & users to get deep insights into driver internals and GPU performance. Here's how we applied this work to study workloads on the virtualized VirGL implementation.
May 11, 2021 by Emil Velikov | Blog
The Hantro Video4Linux2 (V4L2) kernel module has gained support for another SoC! The Microchip SAMA5D4 features a single decode unit supporting MPEG2, VP8 and H.264 streams, alongside the built-in post-processing unit.
October 25, 2016 by Héctor Orón Martínez | Blog
In the previous post, I gave an overview of the Open Build Service software architecture. In this second part, a tutorial on setting up a package build with OBS from Debian packages is presented.
October 24, 2016 by Héctor Orón Martínez | Blog
openSUSE distributions’ build system is based on a generic framework named Open Build Service (OBS), I have been using these tools in my work environment, and I have to say, as Debian developer, that it is a great tool. In this blog post I plan for you…
October 18, 2016 by Gustavo Padovan | Blog
In the first part we covered the main concepts behind Explicit Synchronization for the Linux Kernel. Now in the second part of the series we are going to look to the Android Sync Framework, the first (out-of-tree) Explicit Fencing implementation for the…
October 13, 2016 by Lubosz Sarnecki | Blog
Being someone who has already experimented with two transformation box approaches for Pitivi in the past, maintainers thought I might be the right person to do a modern one. Creating a user interface for a video transformation requires three things: the…
October 06, 2016 by Gustavo Noronha | Blog
I had a great time last week and the Web Engines Hackfest! It was the 7th web hackfest hosted by Igalia and the 7th hackfest I attended. I’m almost a local Galician already. Brazilian Portuguese being so close to Galician certainly helps! Collabora co-sponsored…
October 03, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.8 is out and once more Collabora engineers did a significant contribution to the Kernel. For this latest release, Collabora provided 101 patches from 8 engineers, our biggest contribution to date in single kernel release!
September 22, 2016 by Gustavo Noronha | Blog
Next week our friends at Igalia will be hosting this year’s Web Engines Hackfest. Collabora will be there! We are gold sponsors, and have three developers attending. It will also be an opportunity to celebrate Igalia’s 15th birthday. Looking forward to…
September 13, 2016 by Gustavo Padovan | Blog
When it comes to buffer sharing synchronization in the kernel there are two ways of doing it: Implicit Fencing and Explicit Fencing. The difference between them relies on the fact that the kernel may or may not share synchronization information with userspace,…
September 02, 2016 by Robert Foss | Blog
Developing Linux for Android on Qemu allows you to do some things that are not necessarily possible using the stock emulator. For my purposes I need access to a GPU and be able to modify the driver, which is where Virgilrenderer and Qemu comes in handy.
August 23, 2016 by Helen Fornazier | Blog
Nowadays, in Google Cloud Engine (GCE), it is possible to attach a local SSD with the NVMe interface to your virtual machine. Unfortunately, you only get a good number of iops (input/output operations per second) if you instantiate a machine with nvme-backports-debian-7-wheezy…
August 12, 2016 by Philip Withnall | Blog
I have recently been involved in reviewing some large feature patchsets for a project at work, and thought it might be interesting to discuss some of the principles we have been trying to stick to when going about these reviews.
August 05, 2016 by Timothy Arceri | Blog
For years the open source Linux OpenGL drivers have been playing catchup to the proprietary drivers and in the case of Intel hardware to the Windows driver. Recently, a major milestone was reached in bridging this gap with the enablement of OpenGL 4.4…
April 10, 2024 by Mark Filion | News & Events
Using TensorFlow Lite models optimized for the STM3MP2 NPU along with an upstream-ready H.264 encoder (Video4Linux2), this demo showcases GStreamer's all-new analytic metadata framework.
April 08, 2024 by Xavier Claessens | News & Events
GStreamer 1.24 was recently released, and with it came with a new plugin to help separate pipelines into different processes.
April 05, 2024 by Kara Bembridge | News & Events
Seattle is hosting this year's Embedded Open Source Summit, the umbrella conference for a collection of open source events. This is the premier space for the open source community and we'll be there with 6 talks!
April 03, 2024 by Mark Filion | News & Events
Honoring outstanding innovations in the field of embedded system technologies, the annual Embedded Award ceremony will be taking place next week at Embedded World 2024 in Nuremberg.
April 02, 2024 by Frederic Plourde | News & Events
As we reflect on the strides made in recent months, it's remarkable to see how OpenXR and Monado have evolved and are shaping the future of XR development. Let's take a closer look at the progress made and noteworthy achievements.
March 22, 2024 by Kara Bembridge | News & Events
One of the largest trade fair of its kind, and a global platform for the embedded community, Embedded World will be taking place next month at the NürnbergMesse in the quaint city of Nuremberg, Germany
March 19, 2024 by Daniel Morin | News & Events
Thanks to sponsors like STMicroelectronics, Netflix, Living Optics, and ChromeOS, Collabora once again came in first place with the most contributors for this release, with 16 developers taking part.
March 11, 2024 by Muhammad Usama Anjum | News & Events
The latest Linux Kernel 6.8 release brings thousands of new lines of code, improving the core kernel, architecture support, networking, file systems, and more.
March 04, 2024 by Boris Brezillon | News & Events
Late last week, the long-awaited kernel driver supporting 10th-generation Arm Mali GPUs was merged into drm-misc. The existing Gallium driver support has also been extended, effectively enabling GPUs on Rockchip's RK3588 platforms.
March 01, 2024 by Helen Koike | News & Events
This initial version includes static checks (checkpatch and smatch for now) and build tests across various architectures and configurations, and introduces a flexible 'scenarios' mechanism for subsystem-specific extensions.
February 28, 2024 by Faith Ekstrand | News & Events
The merge request has landed, the non-conformant implementation warnings are gone, and NVK's Meson configuration now reads "nouveau" instead of "nouveau-experimental". It's now time to start shipping NVK to users!
February 26, 2024 by Kara Bembridge | News & Events
We've recently had some new faces join the team and we are delighted that our talented new joiners have readily jumped in to advance the open source mission.
Here are the events we'll be attending in the coming weeks – come say hello!
November 19-21, Napa, CA, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium