March 01, 2017 by Daniel Stone | Blog
The past few months have been busy ones on the open-source graphics front, bringing with them Wayland 1.13, Weston 2.0 and Mesa 17.0. Here's a look at some of these developments, including Collabora's behind-the-scenes work on performance improvement.
February 23, 2017 by Robert Foss | Blog
How to create your custom Android image, and APK app(s), all at once.
February 21, 2017 by Mark Filion | News and Events
Starting today, and for the next few days, Collaborans will be taking part in this year's Embedded Linux Conference North America, the "premier vendor-neutral technical conference for companies and developers using Linux in embedded products".
February 20, 2017 by Gustavo Padovan | News and Events
Linux Kernel 4.10 is out, and this time Collabora contributed a total of 39 patches by 10 different developers.
February 16, 2017 by Robert Foss | Blog
How to set up a fully functional ChromiumOS development environment on actual Chromebook hardware.
February 09, 2017 by Varad Gautam | Blog
Over the past few weeks, I have been working for Collabora on plumbing DRM format modifier support across a number of components in the graphics stack. This post documents the work and the related consequences/implications.
February 08, 2017 by Mark Filion | News and Events
On February 8 & 9, Collabora will be attending Integrated Systems Europe 2017, the world's largest tradeshow dedicated to professional AV and electronic systems integration, taking place at the Amsterdam RAI.
January 31, 2017 by Mark Filion | News and Events
We're headed to Brussels, Belgium for FOSDEM 2017, the two-day event organized by volunteers to promote the widespread use of free and open source software.
January 26, 2017 by Gustavo Padovan | Blog
In the last two articles we talked about how Explicit Fencing can help the graphics pipeline in general and what happened on the effort to upstream the Android Sync Framework. Now on the third and final post of this series we will go through the Explicit…
January 24, 2017 by Tomeu Vizoso | Blog
Last month I gave a short talk about the Chamelium board from the ChromeOS team, a board that is getting more and more usage outside of Google as it can help you automate the testing of your display (and not only!) code and hardware.
January 16, 2017 by Frédéric Dalleau | Blog
A look at the fundamentals of building and booting a kernel in QEMU using debootstrap, so you have the needed infrastructure to test your kernel changes in QEMU.
December 14, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.9 was released this week and once more Collabora developers took part on the kernel development cycle. This time we contributed 36 patches by 11 different developers, our highest number of single contributors in a kernel release ever. Remember…
April 15, 2016 by Andrew Shadura | Blog
How the use of Yocto and OpenEmbedded helps corporations migrate to free software.
March 17, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.5 was released earlier this week, and once again Collabora engineers played a role in its development. In addition to their current projects, seven Collabora engineers contributed a total of 33 patches to the new Kernel.
February 16, 2016 by Pekka Paalanen | Blog
How is an uncompressed raster image laid out in computer memory? How is a pixel represented? What are stride and pitch and what do you need them for? How do you address a pixel in memory? How do you describe an image in memory? Pekka discusses the essential…
February 16, 2016 by Daniel Stone | Blog
Today sees the public release of Vulkan 1.0, the next-generation graphics API from the Khronos Group. As a member of Khronos, Collabora has been committed to improving EGL, OpenGL ES and OpenGL itself, and this continues with Vulkan.
February 12, 2016 by Andrew Shadura | Blog
Apart from upstreaming work which may be done for clients, Collabora encourages its engineers to spend up to two hours weekly for upstreaming, and use up to five days per year as Community days.
February 01, 2016 by Simon McVittie | Blog
Over the last few days I've been at the GNOME Developer Experience hackfest in Brussels, looking into xdg-app and how best to use it in Debian and Debian derivatives.
January 27, 2016 by Philip Withnall | Blog
As JSON becomes used more and more in place of XML, we need a replacement for tools like xmllint to check that JSON documents follow whatever format they are supposed to be following.
January 12, 2016 by Gustavo Padovan | Blog
Linux Kernel 4.4 was released this week and Collabora engineers helped in the development of the new kernel in a few different areas. A total of 38 patches from 8 Collabora engineers were added, making it the kernel release with the most Collabora developers…
November 12, 2015 by Gustavo Padovan | Blog
Collabora developers contributed a total of 48 patches to kernel 4.3 as part of our current projects.
October 13, 2015 by Philip Withnall | Blog
For those who like their I/O packetised, GLib now has a companion for its GIOStream class — the GDatagramBasedinterface, which we’ve implemented as part of R&D work at Collabora.
September 15, 2015 by Guy Lunardi | Blog
Standing on the shoulders of giants. As Collabora turns 10 years this month, we are forced to stop and marvel at the accomplishments of GNU in its 30 years of existence. Happy 30th anniversary GNU
August 25, 2015 by Gustavo Padovan | Blog
Kernel.org Collabora contributions
May 04, 2021 by Ariel D'Alessandro | News & Events
With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.
March 25, 2021 by Boris Brezillon | News & Events
The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.
March 22, 2021 by Mark Filion | News & Events
Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.
March 10, 2021 by Erik Faye-Lund | News & Events
One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!
February 19, 2021 by Alexandros Frantzis | News & Events
Two months ago we announced a first proposal for a Wayland driver for Wine, the compatibility layer for Windows applications. Here's an update on this effort, which contains more details and instructions for building and running the Wayland driver.
February 17, 2021 by Ezequiel Garcia | News & Events
The first kernel release of 2021 brings a number of highlights contributed by Collaborans, including the new Syscall User Dispatch mechanism, and the destaging of both the H.264 stateless decoding interface and the Rockchip ISP driver.
February 15, 2021 by Jakob Bornecrantz | News & Events
Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!
January 19, 2021 by Mark Filion | News & Events
Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.
December 15, 2020 by Alexandros Frantzis | News & Events
After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.
December 14, 2020 by Ricardo Cañuelo Navarro | News & Events
Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.
November 12, 2020 by Mark Filion | News & Events
Starting today, and running until Saturday, join us at Linux App Summit for a look at Linux graphics, PipeWire, our work with Valve, and a virtual office hour with our Engineering Manager!
November 02, 2020 by Jakob Bornecrantz | News & Events
Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany