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Adding HEVC/H.265 support for NXP's i.MX 8M

February 17, 2021 by Benjamin Gaignard  |   Blog

Our recent efforts on the Hantro kernel driver have resulted in the addition of H.264 decoding support and multiple performance improvements. We are now introducing High Efficiency Video Coding, also known as H.265, decoding support on NXP's i.MX8 M.

Adding HEVC/H.265 support for NXP's i.MX 8M

Monado 21.0.0, an officially conformant OpenXR implementation!

February 15, 2021 by Jakob Bornecrantz  |   News & Events

Monado, the OpenXR runtime for Linux, is now officially conformant! In recognition of this milestone, a first major release version of the OpenXR runtime for Linux is now available, bringing with it a SteamVR driver!

Monado 21.0.0, an officially conformant OpenXR implementation!

Network adaptive streaming with Hwangsaeul

February 08, 2021 by Jakub Adam  |   Blog

Hwangsaeul, or H8L, a remote surveillance streaming solution, utilizes the capability of libsrt to collect statistics from open SRT sockets and by continuously analyzing the available data tries to detect potential connectivity issues.

Network adaptive streaming with Hwangsaeul

Trimming apitrace workload captures for better Mesa testing

February 01, 2021 by Gert Wollny  |   Blog

Complex, real-world correctness tests and performance analysis are now possible thanks to gltrim, a new tool recently added to apitrace, designed to trim replayable traces to single, user-defined frames.

Trimming apitrace workload captures for better Mesa testing

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

One weekend, two conferences

January 19, 2021 by Mark Filion  |   News & Events

Join us as our 2021 conference schedule gets underway this weekend with the virtual editions of linux.conf.au and MiniDebConf India! Collaborans will be giving talks on recent projects including futex2, and Open Source AI video analytics with Panfrost.

One weekend, two conferences

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

A Wayland driver for Wine

December 15, 2020 by Alexandros Frantzis  |   News & Events

After several months of work, we are excited to announce a first proposal for a Wayland driver for Wine. The proposal is in the form of an RFC, in order to explore how to best move forward with the upstreaming and further development of the driver.

A Wayland driver for Wine

Kernel 5.10: Rockchip, H.264, Bifrost & more!

December 14, 2020 by Ricardo Cañuelo Navarro  |   News & Events

Even amidst the chaos and uncertainty that 2020 brought, Linux Kernel development keeps moving forward at a constant and relentless pace. Collabora remains active, developing, maintaining, documenting and testing many parts of the kernel.

Kernel 5.10: Rockchip, H.264, Bifrost & more!

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

NetSurf Developer Workshop Redux

January 06, 2014 by Vince Sanders  |   Blog

Once again the NetSurf developers congregated in Cambridge at the Collabora offices where we were made welcome in a nice environment for the event.

NetSurf Developer Workshop Redux

2D graphics Wayland/Weston optimizations on the Raspberry Pi

May 23, 2013 by Collabora  |  

Enhancing the graphic software stack for the Raspberry Pi.

2D graphics Wayland/Weston optimizations on the Raspberry Pi

Collabora custom ARM hardware build farm

April 26, 2013 by Vince Sanders  |   Blog

Collabora recently had a problem with a project's ARM build farm. In a nice change of pace it was not that the kernel was crashing, nor indeed any of the software or hardware.

Collabora custom ARM hardware build farm

Another NetSurf Developer Workshop

November 05, 2012 by Vince Sanders  |   Blog

The weekend saw some of the NetSurf developers gather once again to do battle against the Red Queen...no, wait. I mean plan and write code.

Another NetSurf Developer Workshop

Linux kernel presentation

May 24, 2012 by Vince Sanders  |   Blog

Recently I was asked to present a short introduction to the Linux kernel for our project managers. I put together a short slide deck for the presentation which I have decided to share.

Linux kernel presentation

Open Source Summit + Embedded Linux Conference 2021

September 24, 2021 by Mark Filion  |   News & Events

Collaborans will be actively participating in next week's activities with seven talks on topics including Rust build scripts, embedded deep learning on GStreamer, HEVC decoding on mainline Linux, PipeWire and WirePlumber, and more.

Open Source Summit + Embedded Linux Conference 2021

Panfrost achieves OpenGL ES 3.1 conformance on Mali-G52

September 21, 2021 by Alyssa Rosenzweig  |   News & Events

This important milestone is a step forward for the open source driver, as it now certifies Panfrost for use in commercial products containing Mali G52 and paves the way for further conformance submissions on other Mali GPUs.

Panfrost achieves OpenGL ES 3.1 conformance on Mali-G52

Generate a minimal GStreamer build, tailored to your needs

September 16, 2021 by Stéphane Cerveau  |   News & Events

GStreamer can be tricky to ship in a constrained device. Thanks to a partnership with Huawei, you can now use gst-build to generate a minimal GStreamer build, tailored to a specific application, or set of applications. Here's how.

Generate a minimal GStreamer build, tailored to your needs

Kernel 5.14: 30 years in the making and still improving

September 07, 2021 by Nícolas F. R. A. Prado  |   News & Events

With an ever-increasing interest in more modern hardware support, and a more reliable kernel that is thoroughly tested, contributions by Collabora's developers continue to help make this a reality for the Linux kernel.

Kernel 5.14: 30 years in the making and still improving

Linaro Virtual Connect - Fall 2021

September 01, 2021 by Mark Filion  |   News & Events

September's busy conference schedule kicks off next week with the Fall edition of Linaro Virtual Connect. Join us as we look at how to master your PipeWire streams with WirePlumber, and de-mystify GFX virtualization with VirGL!

Linaro Virtual Connect - Fall 2021

Reverse-engineering the Mali G78

July 20, 2021 by Alyssa Rosenzweig  |   News & Events

After a month of reverse-engineering the Arm Mali G78, we’re excited to release documentation on the Valhall instruction set, available as a PDF, as well as a Valhall assembler and disassembler to be used as a reverse-engineering aid.

Reverse-engineering the Mali G78

Kernel 5.13: Growing team and KernelCI hackfest

July 08, 2021 by Gabriel Krisman Bertazi  |   News & Events

Collabora's team working directly on the Linux kernel is growing. Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.13: Growing team and KernelCI hackfest

A very successful first KernelCI hackfest

June 21, 2021 by Shreeya Patel  |   News & Events

Earlier this month, Collabora took part in the very first KernelCI hackfest, initiated as a joint effort with the Google Chrome OS team. Here's a look at what led to our participation and what was accomplished.

A very successful first KernelCI hackfest

Growing for the road ahead

June 21, 2021 by Erica Ryoo  |   News & Events

Despite the many obstacles brought on by the pandemic, Collabora has continued to grow its teams for the road ahead. Join us in welcoming Kiril, Benjamin, Daniel, Shreeya, Ariel, Nicolas and James!

Growing for the road ahead

Wine on Wayland meets Vulkan, multi-monitor support & more

June 07, 2021 by Alexandros Frantzis  |   News & Events

We first announced our work on the driver last December, and posted an update earlier this year. We are now happy to announce a second update for this driver, adding several major features which increase its scope and utility.

Wine on Wayland meets Vulkan, multi-monitor support & more

A libweston-based compositor for Automotive Grade Linux

June 02, 2021 by Marius Vlad  |   News & Events

Simplifying AGL's existing Wayland-based graphical stack and avoiding the use of modules that aren't maintained upstream has lead to the creation of a new compositor based on libweston, bringing more reliable and fine-grained system control.

A libweston-based compositor for Automotive Grade Linux

Bridging the OpenGL and Vulkan divide

May 27, 2021 by Rohan Garg  |   News & Events

Thanks to a new, low overhead extension in Mesa, OpenGL and Vulkan applications can now talk to each other, bringing more flexibility to application developers while easing the transition path between the industry-standard Khronos® APIs.

Bridging the OpenGL and Vulkan divide

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