December 13, 2022 by AngeloGioacchino Del Regno | News & Events
Collabora's contributions include ongoing upstreaming of the RockChip RK3588 and MediaTek Helio X10 (MT6795) SoCs, numerous bug fixes and improvements for Cedrus and Hantro IPs, and memory shrinker support for the VirtIO-GPU driver.
December 12, 2022 by Alexandros Frantzis | News & Events
The focus in 2022 was on maturing the Wayland driver and keeping up to date with the Wine upstream internal changes, which involved updating it for the latest internal driver APIs, and making preparations to support WoW64.
December 06, 2022 by Adrian Ratiu | News & Events
After waiting in the Linux-next integration tree for about 18 months, the basic Rust infrastructure finally landed in the mainline Linux kernel with the imminent release of v6.1.
December 02, 2022 by Deborah Brouwer | Blog
Earlier this year, I joined Collabora for a six-month internship to learn how V4L2 (Video4Linux2) supports stateless video hardware decoding, and build a utility that traced and replayed stateless decoding from a userspace perspective.
December 01, 2022 by Kara Bembridge | News & Events
Coming up next week at the Automotive Linux Summit in Yokohama and virtually, Marius Vlad and Daniel Stone will present the latest on the AGL Wayland compositor, and the current state of graphics virtualization upstream.
November 16, 2022 by Kara Bembridge | News & Events
Clear your schedules, this weekend's Capitole du Libre is calling your name for all things open source! Gathering in the "Pink City" of Toulouse, participants are welcome to attend with free admission from November 19 to 20 at the INP-ENSEEIHT.
November 10, 2022 by Kara Bembridge | News & Events
Making our grand debut, Collabora will be attending electronica in Munich for the first time! Diving into the world of electronics alongside the leading examples of the industry, we're excited to partake on all fronts.
October 27, 2022 by Ashok Sidipotu | Blog
With the upcoming 0.5 release, WirePlumber's configuration system will be moving to a JSON syntax to define settings, bringing a more unified configuration approach across the PipeWire ecosystem.
October 19, 2022 by Igor Torrente | Blog
Venus is a virtual Vulkan driver based on the Virtio-GPU protocol, which defines the serialization of Vulkan commands between guest and host. Here's a closer look at Venus, its components, and their relations in the context of extensions.
October 14, 2022 by Shreeya Patel | News & Events
Collabora's contributions include mainlining the HEVC uAPI, adding VirtIO documentation, upstreaming MediaTek smartphones, and adding support for two new Chromebooks and for the Mali-G57 GPU in the Panfrost kernel driver.
October 11, 2022 by Vineet Suryan | Blog
Taking one step towards democratizing the daunting task of dataset generation by making image synthesis and automatic ground truth data generation maintainable, cheaper, and more repeatable.
October 06, 2022 by Benjamin Gaignard | News & Events
The release of Linux 6.0 earlier this week brought a significant milestone: the H.265/HEVC user-space API was mainlined, the result of more than two years of efforts by our engineering team.
May 03, 2023 by Rebecca Mckeever | Blog
NVK, an open-source Vulkan driver for NVIDIA hardware that is part of Mesa, now supports the Vulkan extension VK_KHR_multiview.
April 27, 2023 by Eugen Hristev | Blog
The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!
April 18, 2023 by Xavier Claessens | Blog
Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!
April 05, 2023 by Vineet Suryan | Blog
Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.
March 10, 2023 by Rebecca McKeever | Blog
Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.
March 03, 2023 by Rafael Garcia Ruiz | Blog
Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.
February 17, 2023 by Muhammad Usama Anjum | Blog
Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.
February 02, 2023 by Faith Ekstrand | Blog
Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.
January 17, 2023 by Jakub Piotr Cłapa | Blog
MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.
January 17, 2023 by Adrian Ratiu | Blog
Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.
January 11, 2023 by Jakob Bornecrantz | Blog
It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.
December 20, 2022 by Mateo de Mayo | Blog
The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.
June 30, 2020 by Lubosz Sarnecki | News & Events
The recent improvements in Monado like out of process compositing and multi-layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension.
June 18, 2020 by Mark Filion | News & Events
Collabora will be presenting on five separate occasions during the virtual editions of Embedded Linux Conference North America and Open Source Summit North America, taking place later this month.
June 04, 2020 by Andrzej Pietrasiewicz | News & Events
This latest release is the first to contain development work accomplished amid the lockdown measures. Despite these significant changes, Collaborans have also been steadfast in their contributions, with multiple projects progressing.
June 01, 2020 by Mark Filion | News & Events
Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
Here are the events we'll be attending in the coming weeks – come say hello!
November 12-15, Munich, Germany
November 19-21, Napa, USA
December 10-15, Vancouver, Canada
February 1-2, Brussels, Belgium