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The latest from our Open Source experts

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Google Summer of Code 2020

June 01, 2020 by Mark Filion  |   News & Events

Coding hss begun for this year's Google Summer of Code (GSoC) projects, announced earlier last month. The 2020 edition selected 1,199 students from 66 countries, to work with 199 mentoring organizations over the course of the summer.

Google Summer of Code 2020

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

May 29, 2020 by Jakob Bornecrantz  |   News & Events

With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!

Monado OpenXR runtime development gaining momentum: version 0.2, multi-layer support & more!

Using regmaps to make Linux drivers more generic

May 27, 2020 by Adrian Ratiu  |   Blog

Device drivers can support more revisions and SoC platforms by abstracting away specific hardware interface layouts. Let's examine a specific instance of this process, namely the effort to make the MIPI DSI host controller driver more generic.

Using regmaps to make Linux drivers more generic

Laval Virtual: OpenXR master class in VR!

May 18, 2020 by Mark Filion  |   News & Events

A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.

Laval Virtual: OpenXR master class in VR!

Cross-compiling with gst-build and GStreamer

May 15, 2020 by Stéphane Cerveau  |   Blog

gst-build is one of the main build systems used by the community to develop the GStreamer platform. In my last blog post, I presented gst-build and explained how to get started with it. Now, let's get straight to the point regarding cross-compilation.

Cross-compiling with gst-build and GStreamer

Using syzkaller, part 3: Fuzzing your changes

May 12, 2020 by Andre Almeida  |   Blog

In part 2 of this series on syzkaller, we looked at how to install the tool and use it to improve our code base. Now, how does syzkaller report a bug it finds in the execution path of a system call? Let's add a new syscall description and see how it goes.

Using syzkaller, part 3: Fuzzing your changes

xrdesktop 0.14 with OpenXR support is here!

May 08, 2020 by Lubosz Sarnecki  |   News & Events

Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.

xrdesktop 0.14 with OpenXR support is here!

WirePlumber, the PipeWire session manager

May 07, 2020 by George Kiagiadakis  |   Blog

An in-depth look at WirePlumber, the modular and extensible session manager for PipeWire that brings advanced device management, policy control and security enforcement capabilities.

WirePlumber, the PipeWire session manager

Service process and out of process compositing in Monado

April 30, 2020 by Lubosz Sarnecki  |   News & Events

A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.

Service process and out of process compositing in Monado

Reducing the size of a Rust GStreamer plugin

April 28, 2020 by Guillaume Desmottes  |   Blog

With Rust gaining traction among the GStreamer community as an alternative to C to write applications and plugins, we began wondering, could the size of such Rust plugins be a problem for embedded systems?

Reducing the size of a Rust GStreamer plugin

From Bifrost to Panfrost - deep dive into the first render

April 23, 2020 by Alyssa Rosenzweig  |   Blog

The Panfrost project building a free, Open Source graphics driver for modern Mali GPUs has reached a new milestone: the first 3D render, including basic texture support, on a Bifrost chip (Mali G31)!

From Bifrost to Panfrost - deep dive into the first render

Say hello to the newest Collaborans!

April 21, 2020 by Erica Ryoo  |   News & Events

In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!

Say hello to the newest Collaborans!

Introducing Multiview for NVK

May 03, 2023 by Rebecca Mckeever  |   Blog

NVK, an open-source Vulkan driver for NVIDIA hardware that is part of Mesa, now supports the Vulkan extension VK_KHR_multiview.

Introducing Multiview for NVK

Adding bootloader support for USB 2.0 Host for Radxa ROCK 5B RK3588

April 27, 2023 by Eugen Hristev  |   Blog

The beauty of Open Source is that we can reuse code written by many other people, keep their authorship, and credit them for their work, without needing to reinvent anything!

Adding bootloader support for USB 2.0 Host for Radxa ROCK 5B RK3588

Meson & VSCode: Develop your project in a modern IDE

April 18, 2023 by Xavier Claessens  |   Blog

Want to develop your Meson project in a modern IDE? Make sure to install Meson VSCode extension which is now fully functional with the recent release of Meson 1.1.0!

Meson & VSCode: Develop your project in a modern IDE

Carlafox: Towards reliable open-source 3D perception

April 05, 2023 by Vineet Suryan  |   Blog

Labeling errors are common in present open-source 3D perception datasets, which could have impactful consequences. To tackle this issue, we used Carlafox to automatically generate an error-free synthetic dataset for 3D perception.

Carlafox: Towards reliable open-source 3D perception

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

Exploring Rust for Vulkan drivers, part 1

February 02, 2023 by Faith Ekstrand  |   Blog

Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.

Exploring Rust for Vulkan drivers, part 1

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

A brave new world: building glibc with LLVM

January 17, 2023 by Adrian Ratiu  |   Blog

Times are changing: LLVM has become more than a spare to GCC, such that glibc - the last big GCC bastion, is now working towards supporting LLVM as a first-class citizen.

A brave new world: building glibc with LLVM

Kicking off 2023 with the MIT Reality Hack!

January 11, 2023 by Jakob Bornecrantz  |   Blog

It's with excitement and nervousness that I'm writing this post, sitting on a plane heading to Boston where I will attend the MIT Reality Hack as a mentor.

Kicking off 2023 with the MIT Reality Hack!

State of Monado's visual-inertial tracking

December 20, 2022 by Mateo de Mayo  |   Blog

The development of Monado's inside-out tracking solution keeps improving and more devices are now supported. Here's an overview of where things stand, as presented at the FOSS XR conference in October.

State of Monado's visual-inertial tracking

Event: IBC 2015

September 05, 2015 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands - from 10/09/2015 to 15/09/2015: we are thrilled to be joining ARM to demonstrate our latest technology showcases together at their booth at IBC 2015. Booth Hall 4.C61

Event: IBC 2015

Event: LPC 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Seattle, USA - from 19/08/2015 to 21/08/2015: The Linux Plumbers Conference (LPC) is a developer conference for those working on the “plumbing” of Linux.

Event: LPC 2015

Event: DebConf 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Heidelberg, Germany - from 15/08/2015 to 22/08/2015: The 16th annual Debian developers meeting.

Event: DebConf 2015

Event: GStreamer Hackfest 2015

August 14, 2015 by Guy Lunardi  |   News and Events

Montpellier, France - from 14/08/2015 to 16/08/2015: GStreamer developers are meeting up to work on the project.

Event: GStreamer Hackfest 2015

Event: InfoComm 2015

March 20, 2015 by Guy Lunardi  |   News and Events

Orlando, USA - from 17/06/2015 to 19/06/2015: we'll be exhibiting at InfoComm 2015, the largest event for professional AV in the world. Collabora booth 5469

Event: InfoComm 2015

Event: GENIVI AMM Stuttgart 2015

March 18, 2015 by Guy Lunardi  |   News and Events

Stuttgart, Germany - From 22/04/2015 to 22/04/2015: We will be exhibiting at the GENIVI Demonstration Showcase during the All Member Meeting.

Event: GENIVI AMM Stuttgart 2015

Event: ISE 2015

January 15, 2015 by Guy Lunardi  |   News and Events

Amsterdam, The Netherlands February 10-12, 2015: the world’s largest tradeshow dedicated to professional AV and electronic systems integration. Collabora booth #11-E61

Event: ISE 2015

Event: CES 2015

December 17, 2014 by Guy Lunardi  |   News and Events

Las Vegas, USA - January 6th - 9th, 2015: Collabora will be participating with key partners at CES 2015, the world’s gathering place for all who thrive on the business of consumer technologies.

Event: CES 2015

Event: Developer Experience Hackfest 2015

December 16, 2014 by Guy Lunardi  |   News and Events

Cambridge, UK January 25-29, 2015: Hosted at Collabora's UK headquarters, the Event Developer Hackfest 2015 aims to continue the tradition of pushing forward roadmaps for the toolkit and developer experience.

Event: Developer Experience Hackfest 2015

Event: Web Engines Hackfest 2014

November 24, 2014 by Guy Lunardi  |   News and Events

A Coruña, Spain - December 7-10, 2014: Collabora are pleased to be sponsoring and attending the upcoming Web Engines Hackfest, which will bring together members from all parts of the Web Platform community.

Event: Web Engines Hackfest 2014

News: We are hiring!

October 21, 2014 by Guy Lunardi  |   News and Events

Software engineering, quality assurance, project management, and Finance are all looking for great and talented people. Please check us out. https://www.collabora.com/about-us/careers.html

News: We are hiring!

Event: GStreamer Conference 2014

September 29, 2014 by Guy Lunardi  |   News and Events

Düsseldorf, Germany October 16-17, 2014: the GStreamer Conference is a conference for developers, decision-makers, community members, industry partners, and anyone else interested in the GStreamer multimedia framework or Open Source and cross-platform…

Event: GStreamer Conference 2014

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Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

Electronica

November 12-15, Munich, Germany

Linux Foundation Members Meeting

November 19-21, Napa, USA

NeurIPS

December 10-15, Vancouver, Canada

FOSDEM

February 1-2, Brussels, Belgium

 

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