October 30, 2019 by Mark Filion | News & Events
Following three days at ELCE, Collaborans are continuing their stay in the capital of France’s Auvergne-Rhône-Alpes region to take part the annual GStreamer Conference, as well as the Automated Testing Summit.
October 28, 2019 by Guillaume Tucker | News & Events
The KernelCI project, which powers kernelci.org with automated testing for the upstream Linux kernel, has found a new home after sailing through uncharted waters for over five years.
October 25, 2019 by Mark Filion | News & Events
Next week, Collabora will be sponsoring, exhibiting & speaking at ELCE in Lyon, France. We'll be showcasing not one but two demos at our booth this year: arcade racing on a ROCK Pi 4 with Panfrost, and GStreamer on the Magic Leap One.
October 24, 2019 by Erik Faye-Lund | Blog
I recently went to XDC 2019, where I gave yet another talk about Zink. I kinda forgot to write a blog-post about it, so here’s me trying to make up for it… or something like that. I’ll also go into some more recent developments as well.
October 09, 2019 by Dafna Hirschfeld | Blog
Prior to joining Collabora, I took part in Round 17 of the Outreachy internships, to work on the virtual drivers in the media subsystem of the Linux kernel, or more specifically, on the vicodec driver.
October 03, 2019 by Pekka Paalanen | Blog
What HDCP is, and why supporting HDCP in Weston is justified in both an economical and technical context.
September 30, 2019 by Mark Filion | News & Events
Collabora is proud to be hosting in Montreal the 2019 edition of the X.Org Developer's Conference (XDC), the leading event for developers working on all things Open graphics, including the Linux kernel, Mesa, DRM, Wayland and X11.
September 20, 2019 by Mark Filion | News & Events
Next week, Collaborans including Julian Bouzas and Enric Balletbò i Serra will be in Paris to participate in the 3rd edition of Embedded Recipes and 8th edition of Kernel Recipes
September 19, 2019 by Boris Brezillon | News & Events
Linux 5.3 was released over the weekend, which means it's time for our usual "where does Collabora stand in this picture?" tour. As has been the case for several years now, Collabora continues being an active contributor to the Linux kernel.
September 12, 2019 by Mark Filion | News & Events
Showcasing two brand new Open Source software demonstrations featuring the Xilinx high-performance Zynq UltraScale+ MPSoC, and the Magic Leap One augmented reality headset.
September 06, 2019 by Joey Ferwerda | News & Events
With the recent release of the OpenXR 1.0 specification, the presence of numerous Open Source platforms for Virtual Reality and Augmented Reality, and a growing community of developers, the need for a collaborative Open Source XR Conference became clear.
August 28, 2019 by Gert Wollny | Blog
With the release of virglrenderer 0.8.0, getting accelerated OpenGL within a virtual machine (VM) made a big leap forward. Since virglrenderer-0.7.0, the code base has seen ~600 commits, and Collabora provided more than 80% of these contributions.
June 15, 2022 by Manas Chaudhary | Blog
Getting PanVk, an open source driver for Arm Mali Midgard and Bifrost GPUs, closer to conformancy by implementing one of the core Vulkan features: support for secondary command buffers.
June 09, 2022 by Faith Ekstrand | Blog
After fighting with the divide between implicit and explicit synchronization with Vulkan on Linux for over seven years, we may finally have some closure. We're not to synchronization nirvana quite yet, but this is an important step along the way.
May 31, 2022 by Moses Turner | Blog
Optical hand tracking for XR has a bit of a reputation - getting training data, training neural nets, and deploying them in real-time, low-latency environments such as XR is every bit as hard as they say it is.
April 05, 2022 by Mateo de Mayo | Blog
Monado now has initial support for 6DoF ("inside-out") tracking for devices with cameras and an IMU! Three free and open source SLAM/VIO solutions were integrated and adapted to work on XR: Kimera-VIO, ORB-SLAM3, and Basalt.
March 30, 2022 by Xavier Claessens | Blog
When developing an application or a library, it is very common to want to run it without installing it, or to install it into a custom prefix rather than on the system. Here's how Meson can help with that.
March 23, 2022 by Faith Ekstrand | Blog
An incredible amount has changed in Mesa and in the Vulkan ecosystems since we wrote the first Vulkan driver in Mesa for Intel hardware back in 2015. Not only has Vulkan grown, but Mesa has as well.
March 14, 2022 by Gabriel Krisman Bertazi | Blog
Every file system used in production has tools to try to recover from system crashes. To provide a better infrastructure for those tools, our kernel team developed FAN_FS_ERROR, a new fanotify event which monitors error notifications.
March 08, 2022 by George Kiagiadakis | Blog
The PipeWire project made major strides over the past few years, bringing shiny new features, and paving the way for new possibilities in the Linux multimedia scene. A look what was accomplished in 2021, and what lies ahead for 2022.
February 08, 2022 by André Almeida | Blog
Over the past 18 months, we have been on a roller-coaster ride developing futex2, a new set of system calls. As part of this effort, the futex_waitv() syscall has now landed in Linux 5.16. But what exactly is futex?
January 27, 2022 by Alyssa Rosenzweig | Blog
Until now, no Valhall devices (Mali-G57, Mali-G78) ran mainline Linux - whilst this made driver development obviously difficult, there’s no better time to write drivers than before the devices even get into the hands of end users.
January 25, 2022 by Pekka Paalanen | Blog
My work on Wayland and Weston color management and HDR support has been full of learning new concepts and terms. Many of them are crucial for understanding how color works, and what the values in a pixel actually mean.
December 22, 2021 by Alexandros Frantzis | Blog
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Here's a recap of what has been done since then to improve both the functionality and stability of the driver.
May 29, 2020 by Jakob Bornecrantz | News & Events
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux. It's been a very busy three months since the last Monado developer update!
May 18, 2020 by Mark Filion | News & Events
A few weeks ago, Ryan Pavlik presented "Unifying Reality: Building Experiences with OpenXR", a master class on OpenXR, the open standard API for building VR and AR experiences that work across devices, now and into the future.
May 08, 2020 by Lubosz Sarnecki | News & Events
Sponsored by Valve, this latest release of the Open Source project which enables interaction with traditional desktop environments, such as GNOME and KDE, in VR, brings the largest amount of changes yet, with many new features and architectural improvements.
April 30, 2020 by Lubosz Sarnecki | News & Events
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
April 21, 2020 by Erica Ryoo | News & Events
In these times of disruption and uncertainty, how about some positive news for a change? Let's take a moment to celebrate the newest members of our engineering and administration teams: Mylène, Christopher, Melissa, Ricardo and Leandro!
March 31, 2020 by Helen Koike | News & Events
Despite the challenges presented by COVID-19, Linux kernel development continues. Here's a look at the various projects Collaborans have been involved in, and the progress made in kernel 5.6, which was released over the weekend.
March 30, 2020 by Mark Filion | News & Events
This week, Daniel Stone and Tomeu Vizoso will be taking part in Linaro Tech Days, a series of technical sessions presented live online via Zoom webinar and streamed on YouTube. These sessions are free to attend and open to the public!
March 24, 2020 by Erik Faye-Lund | News & Events
Today, Collabora is excited to announce a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices.
February 25, 2020 by Jakob Bornecrantz | News & Events
Ever since announcing the project at GDC 2019, we have been working on improving the full open source XR stack to a usable state. Today, we are very happy to tag version 0.1 of the Monado OpenXR runtime for Linux!
February 12, 2020 by Jakub Adam | News & Events
With the advent of 5G networks, it's now possible to stream high quality video in real-time with a very low latency that wasn't possible with the past generations of mobile networks.
January 30, 2020 by Sebastian Reichel | News & Events
With the 5.5 kernel released earlier this week, here's a detailed look at Collabora’s contributions, including work to improve upstream support of peripherals used together with the i.MX 6 family of processors.
January 23, 2020 by Mark Filion | News & Events
In less than 10 days, Collabora will be in Brussels to take part in this year's edition of FOSDEM! Come say hello, or catch one of the dozen talks (in the main track and 6 different devrooms) given by Collaborans!
Here are the events we'll be attending in the coming weeks – come say hello!
April 5-9, Las Vegas, USA