News & Blog

News, Events & Blogs

News & Blog

The latest from our Open Source experts

Search the newsroom

Showcasing the STM32MP1 at Embedded World

March 13, 2023 by Mark Filion  |   News & Events

As a recent new member of STMicroelectronics' Partner Program, we're excited to be showcasing the STM32MP1 at Embedded World this week, our first demo featuring the STM32 platform.

Showcasing the STM32MP1 at Embedded World

Implementing Vulkan extensions for NVK

March 10, 2023 by Rebecca McKeever  |   Blog

Since joining the graphics team at Collabora as a Software Engineering Intern last November, I have implemented several Vulkan API extensions for NVK, an open-source Vulkan driver for NVIDIA hardware in Mesa.

Implementing Vulkan extensions for NVK

Connecting at Embedded World 2023

March 09, 2023 by Kara Bembridge  |   News & Events

Nestled in the historic city of Nuremberg, the annual Embedded World conference will be taking place from March 14 to 16. Collabora will be set up in Hall 4, Booth 4-404, with plenty of space to connect and multiple demos to showcase

Connecting at Embedded World 2023

Oxidizing bmap-tools: rewriting a Python project in Rust

March 03, 2023 by Rafael Garcia Ruiz  |   Blog

Rewriting bmaptool in Rust to remove Python dependencies, create statically linked binary, and allow the bmap sparse file format to be used in other Rust projects.

Oxidizing bmap-tools: rewriting a Python project in Rust

Monado's "Mercury" hand tracking now ready for use!

February 24, 2023 by Moses Turner  |   News & Events

Work on this new tracking method started around January 2022. Now, after a little over a year of development, Monado's "Mercury" hand tracking is finally ready for the public to use!

Monado's "Mercury" hand tracking now ready for use!

PanCSF: A new DRM driver for Mali CSF-based GPUs

February 23, 2023 by Boris Brezillon  |   News & Events

A look into the new job-scheduling model with Mali GPUs, their support in the new PanCSF DRM driver, and what it means as the rest of the ecosystem also moves to firmware-assisted scheduling.

PanCSF: A new DRM driver for Mali CSF-based GPUs

Kernel 6.2: More Rust support for drivers

February 21, 2023 by Daniel Almeida  |   News & Events

With more SoC support, a new V4L2 driver and a new dma-buf locking convention among its contributions, Collabora was one of the most active employers for this latest kernel development cycle.

Kernel 6.2: More Rust support for drivers

The futex_waitv() syscall and gaming on Linux

February 17, 2023 by Muhammad Usama Anjum  |   Blog

Just over a year has passed since the futex_waitv() syscall, part of the new futex2 systems calls, landed in Linux 5.16. But why are both needed? What role do they play in the context of gaming on Linux? Let's find out.

The futex_waitv() syscall and gaming on Linux

GStreamer 1.22: Bigger and better!

February 08, 2023 by Olivier Crête  |   News & Events

Improved support for hardware accelerated video decoders, new GTK+ integration for Wayland rendering, and further Meson enhancements to make GStreamer shine on embedded, Collabora's multimedia team made a number of key contributions for this latest release.

GStreamer 1.22: Bigger and better!

Exploring Rust for Vulkan drivers, part 1

February 02, 2023 by Faith Ekstrand  |   Blog

Over the course of the last decade, Rust has emerged as a new programming language for writing safe low-level code. This blog post is the first in a series exploring the area of using Rust to write Mesa Vulkan drivers.

Exploring Rust for Vulkan drivers, part 1

FOSDEM back in full force for 2023

January 20, 2023 by Kara Bembridge  |   News & Events

After two years of hosting the event virtually, Brussels will once again welcome attendees on February 4 & 5 on the old stomping grounds of the ULB Solbosch Campus. Collabora will be presenting 8 different talks, in 7 devrooms as well as on the main track!

FOSDEM back in full force for 2023

Labeling tools are great, but what about quality checks?

January 17, 2023 by Jakub Piotr Cłapa  |   Blog

MLfix is an open-source tool that combines novel unsupervised machine-learning pipelines with a new user interface concept that, together, help annotators and machine-learning engineers identify and filter out label errors.

Labeling tools are great, but what about quality checks?

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Pushing pixels to your Chromebook

August 31, 2020 by Emil Velikov  |   Blog

A high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work done to improve software rendering (while simultaneously improving GPU rendering by reducing the boilerplate needed in applications).

Pushing pixels to your Chromebook

Using the Linux kernel's Case-insensitive feature in Ext4

August 27, 2020 by Gabriel Krisman Bertazi  |   Blog

Last year, a (controversial) feature was added to the Linux kernel to support optimized case-insensitive file name lookups in the Ext4 filesystem. Here's a look at why this was merged, what improvements have been made since, and how to put it to work.

Using the Linux kernel's Case-insensitive feature in Ext4

Panfrost performance counters with Perfetto

August 21, 2020 by Antonio Caggiano  |   Blog

We have now integrated Mali GPU hardware counters supported by Panfrost with Perfetto's tracing SDK, unlocking all-in-one graphics-aware profiling on Panfrost systems!

Panfrost performance counters with Perfetto

High bitrate video streaming with GStreamer's RTP elements

August 20, 2020 by Antonio Ospite  |   Blog

Key performance improvements and fixes to GStreamer's RTP stack have landed in GStreamer 1.18, due in the coming months. The latest enhancements provide an important boost in throughput, opening the gate to high bitrate video streaming.

High bitrate video streaming with GStreamer's RTP elements

News: New Collabora website launches

June 19, 2014 by Guy Lunardi  |   News and Events

Collabora introduces our new brand and logo

News: New Collabora website launches

Press release: Collabora Brings Wayland...

May 23, 2013 by Guy Lunardi  |   News and Events

Press release: Collabora Brings Wayland...

Search the newsroom

Upcoming Events

Here are the events we'll be attending in the coming weeks – come say hello!

SIDO

September 18-19, Lyon, France

Linux Plumbers Conference

September 18-20, Vienna, Austria

Kernel Recipes

September 23-25, Paris, France

GStreamer

October 7-10, Montreal, Quebec

XDC

October 9-11, Montreal, Quebec

 

Featured Video

Open Since 2005 logo

Our website only uses a strictly necessary session cookie provided by our CMS system. To find out more please follow this link.

Collabora Limited © 2005-2024. All rights reserved. Privacy Notice. Sitemap.