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Kernel 5.12: Working to close the gap

May 04, 2021 by Ariel D'Alessandro  |   News & Events

With their latest contributions all around the kernel, notably to the Video4Linux APIs and hardware enablement, Collaborans continue to expand on their efforts to close the gap between hardware support on vendor trees and mainline.

Kernel 5.12: Working to close the gap

Build your own application with GTK 4 as a Meson subproject!

April 29, 2021 by Xavier Claessens  |   Blog

Building GTK 4 as a Meson subproject for your own application is not only useful for Windows builds, but also for many Linux distributions that do not yet package a recent enough version of GTK 4 and/or its dependencies.

Build your own application with GTK 4 as a Meson subproject!

Profiling virtualized GPU acceleration with Perfetto

April 22, 2021 by Antonio Caggiano  |   Blog

Recently, we have been using Perfetto to successfully profile Apitrace traces in crosvm through VirGL renderer. We have now added perfetto instrumentation to VirGL renderer, Mesa, and Apitrace to see what happens precisely in a frame.

Profiling virtualized GPU acceleration with Perfetto

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

April 20, 2021 by Marcus Edel  |   Blog

As part of a project backed by INVEST-AI, a program managed by IVADO Labs, we have developed a multi-stage neural network-based solution that accurately locates and tracks the hands despite complex background noise and occlusion between hands.

Continuous 3D Hand Pose Tracking using Machine Learning & Monado

An easy to use MTP implementation for your next embedded Linux project

April 13, 2021 by Andrzej Pietrasiewicz  |   Blog

Did you know you could run a permissively-licensed MTP implementation with minimal dependencies on an embedded device? Here's a step-by-step guide on how to easily run cmtp-responder on a Rock Pi 4 or any other board equipped with a UDC.

An easy to use MTP implementation for your next embedded Linux project

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

March 25, 2021 by Boris Brezillon  |   News & Events

The Panfrost project started as a reverse engineering effort to understand Arm Mali Midgard and Bifrost GPU internals. With the driver getting more and more mature, the natural next step was to work on an Open Source Vulkan driver for those GPUs.

PanVk: An Open Source Vulkan driver for Arm Mali Midgard and Bifrost GPUs

Rust: integrating LLVM source-base code coverage with GitLab

March 24, 2021 by Guillaume Desmottes  |   Blog

Earlier this year, the Rust compiler gained support for LLVM source-base code coverage. In this post we'll explain how to setup a CI job in a Rust project to feed source-base coverage information to GitLab.

Rust: integrating LLVM source-base code coverage with GitLab

Linaro Virtual Connect - Spring 2021

March 22, 2021 by Mark Filion  |   News & Events

Join us this week at the Spring edition of Linaro Virtual Connect, as we discuss bringing stateless video decoding support to Linux, and take a look at where we are, and what's to come, for open drivers for Arm GPUs.

Linaro Virtual Connect - Spring 2021

Build and run GTK 4 applications with Visual Studio

March 18, 2021 by Xavier Claessens  |   Blog

Over the past few months, I've been working on a side project to improve Meson sub-project support. The best stress test is to build projects on Windows, without msys2, because it has no dependencies or tools installed (e.g. pkg-config).

Build and run GTK 4 applications with Visual Studio

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

March 10, 2021 by Erik Faye-Lund  |   News & Events

One year ago, we announced a new partnership with Microsoft to build OpenGL mapping layers to DirectX 12. Today, we're excited to share that the we have passed the OpenGL 3.3 conformance tests, and have now upstreamed the D3D12 driver in Mesa 3D!

OpenGL on DirectX: Conformance & upstreaming of the D3D12 driver

New features, changes & improvements to KernelCI's UI

March 04, 2021 by Alexandra Pereira  |   Blog

The most complete automated testing and continuous integration tool for the Linux kernel continues to evolve at a rapid pace. Here's a look at the latest improvements to the KernelCI dashboard, the main web interface used by the project.

New features, changes & improvements to KernelCI's UI

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

March 03, 2021 by Arnaud Ferraris  |   Blog

In the embedded world, many modern SoCs such as the ST Microelectronics STM32MP1 now include coprocessor cores which can be used for a wide range of tasks and can offload some of the work from the main processor.

Asymmetric Multi Processing with Linux & Zephyr on the STM32MP1

GStreamer on Windows: adding WebRTC support to a gst-build install

January 28, 2021 by Aaron Boxer  |   Blog

Earlier this week, WebRTC became an official W3C and IETF standard. GStreamer has a powerful and rapidly maturing WebRTC implementation. So, the obvious question is: how do we build this on Windows?

GStreamer on Windows: adding WebRTC support to a gst-build install

Implementing a performance boosting algorithm in Coccinelle

January 21, 2021 by Jaskaran Singh  |   Blog

Last year, from June to September, I worked on the kernel development tool Coccinelle under Collabora. I implemented a performance boosting algorithm for one of Coccinelle's use cases. Here's a look at this work.

Implementing a performance boosting algorithm in Coccinelle

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

January 13, 2021 by Alyssa Rosenzweig  |   Blog

The open source Panfrost driver for Arm Mali Midgard and Bifrost GPUs now provides non-conformant OpenGL ES 3.0 on Bifrost and desktop OpenGL 3.1 on Midgard (Mali T760 and newer) and Bifrost, in time for Mesa's first release of 2021.

Desktop OpenGL 3.1 on Mali GPUs with Panfrost

Empathy first: Driving growth through people leadership

November 30, 2020 by Eleni Katsoula  |   Blog

This year, the global pandemic has put a strain on us all. Motivation can become hard to maintain, worries can cloud our minds. Now more than ever, it is important to try and connect with our colleagues.

Empathy first: Driving growth through people leadership

Developing Wayland Color Management and High Dynamic Range

November 19, 2020 by Pekka Paalanen  |   Blog

Wayland is still lacking proper consideration for color management & support for high dynamic range (HDR) imagery. However, a group of developers has begun an effort to fix this situation. This is their story.

Developing Wayland Color Management and High Dynamic Range

A summer sprint: bringing near-native performance to Zink

November 06, 2020 by Mike Blumenkrantz  |   Blog

This week marks two years since the OpenGL implementation on Vulkan was initially announced. Since then, and especially over the past few months, much has progressed with many new features being added and performance now close to native (95%!).

A summer sprint: bringing near-native performance to Zink

From Panfrost to production, a tale of Open Source graphics

November 03, 2020 by Alyssa Rosenzweig  |   Blog

Since our previous update on Panfrost, the open source stack for Arm's Mali Midgard and Bifrost GPUs, we've focused on taking our driver from its reverse-engineered origins on Midgard to a mature stack.

From Panfrost to production, a tale of Open Source graphics

Engaging in an "Open First" remote internship at Collabora

October 20, 2020 by Gustavo Noronha  |   Blog

The concept of a remote internship may raise some doubts, or even red flags, for many students, as would remote jobs for professionals. As a result, we pay extra attention to how we onboard and support our interns.

Engaging in an "Open First" remote internship at Collabora

Building GStreamer text rendering and overlays on Windows with gst-build

September 28, 2020 by Aaron Boxer  |   Blog

GStreamer relies on various 2D font rendering and layout libraries such as Pango and Cairo to generate text for the Pango plugin, which contains elements such as textoverlay. Here's how to add the Pango plugin to a gst-build installation on Windows.

Building GStreamer text rendering and overlays on Windows with gst-build

Initcalls, part 2: Digging into implementation

September 25, 2020 by Mylène Josserand  |   Blog

In this second part of this blog post series on Linux kernel initcalls, we'll go deeper into implementation, with a look at the colorful __device_initcall() macro, the rootfs initcall, and how modules can be executed.

Initcalls, part 2: Digging into implementation

Open Source meets Super Resolution, part 1

September 21, 2020 by Marcus Edel  |   Blog

Introducing an accurate and light-weight deep network for video super-resolution upscaling, running on a completely open source software stack using Panfrost, the free and open-source graphics driver for Mali GPUs.

Open Source meets Super Resolution, part 1

Integrating libcamera into PipeWire

September 11, 2020 by Raghavendra Rao  |   Blog

PipeWire continues to evolve with the recent integration of libcamera, a library to support complex cameras. In this blog post, I'll explain why libcamera exists, what it does, and how we integrated it in PipeWire.

Integrating libcamera into PipeWire

Kernel 6.14: Enhanced hardware capabilities, improved performance & more!

March 26, 2025 by Cristian Ciocaltea  |   News & Events

The kernel release emphasizes the continuing growth and maturity of the Linux ecosystem and delivers new features, improvements, and optimizations that everyone will be eager to explore. See where Collabora's kernel team contributed to this release.

Kernel 6.14: Enhanced hardware capabilities, improved performance & more!

Hololight joins the OpenXR momentum

March 26, 2025 by Kara Bembridge  |   News & Events

Collabora is thrilled to see its partner, Hololight, join the Khronos Group and become an active member of the OpenXR Working Group. We are excited to support their innovative approach and rapid expansion in the XR streaming space.

Hololight joins the OpenXR momentum

Goodbye Nouveau GL. Hello Zink!

March 11, 2025 by Faith Ekstrand  |   News & Events

Using Mesa 25.1, Nouveau users will default to Zink+NVK instead of the old OpenGL driver, shifting towards an OpenGL on Vulkan.

Goodbye Nouveau GL. Hello Zink!

MediaTek Genio update: Kernel, Debian 13 images, and KernelCI

March 10, 2025 by Sjoerd Simons  |   News & Events

Towards the end of 2024, MediaTek and Collabora started on a journey to improve upstream support for MediaTek Genio devices. Here's where things stand.

MediaTek Genio update: Kernel, Debian 13 images, and KernelCI

Apertis v2025: the second Bookworm-based release for industrial embedded devices

March 07, 2025 by Dylan Aïssi  |   News & Events

Apertis v2025 has landed with all the updates from Debian 12.9. This release has a variety of updates including new supported boards, improved release processes, and more!

Apertis v2025: the second Bookworm-based release for industrial embedded devices

Embedded World 2025

February 27, 2025 by Mark Filion  |   News & Events

Join us at the NürnbergMesse in Nuremberg, Germany, as we take part in Embedded World 2025, one of the largest trade fairs of its kind, and a global platform for the embedded community!

Embedded World 2025

12 years of incubating Wayland color management

February 24, 2025 by Pekka Paalanen  |   News & Events

It's been a long road for Wayland's recently landed color management extension. We take a brief look back at how this latest feature was formed.

12 years of incubating Wayland color management

Breaking language barriers: Fine-tuning Whisper for Hindi

February 19, 2025 by Vineet Suryan  |   News & Events

We're proud to announce that Whisper is now available in Hindi! With 2,500 hours of Hindi speech data and innovative techniques like Indic Normalization, this model sets a new benchmark for Hindi ASR.

Breaking language barriers: Fine-tuning Whisper for Hindi

Mesa 25.0: PanVK moves towards production quality

February 04, 2025 by Erik Faye-Lund  |   News & Events

The first release candidate of Mesa 25.0 has recently shipped, bringing with it multiple updates to Panfrost, and most notably to PanVK, the open source Vulkan driver for Arm Mali GPUs.

Mesa 25.0: PanVK moves towards production quality

Welcoming the libsurvive project

January 29, 2025 by Frederic Plourde  |   News & Events

Collabora's involvement in Open Source XR development continues to grow today as we welcome the libsurvive project, the open source lighthouse tracking system, into the fold!

Welcoming the libsurvive project

Kernel 6.13: A flawless end of the year

January 28, 2025 by Sebastian Fricke  |   News & Events

The latest Linux kernel release is here, bringing improvements to the DRM subsystem, further enablement of Rockchip SoCs, a new debugging guide for developers, and more! Here's a recap of Collabora's contributions for 6.13.

Kernel 6.13: A flawless end of the year

MediaTek improvements in Linux 6.13

January 24, 2025 by Sebastian Fricke  |   News & Events

Collabora's deep involvement with the MediaTek community continued to shine this week with the release of Linux 6.13, which saw multiple improvements land for MediaTek SoCs.

MediaTek improvements in Linux 6.13

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