Alexandros Frantzis
December 22, 2021
Reading time:
It has been just over a year since we first announced our effort to implement a Wayland driver for Wine. Since then a lot of work has been done to improve the functionality and stability of the driver, and to provide a cleaner and more upstreamable patchset. This work continues as we expand our testing and receive valuable feedback from the community.
The Wine Wayland driver currently supports (minus any bugs):
A currently open issue is related to cross-process rendering, which is particularly relevant for Chromium/CEF based applications, like some game stores applications. For now, such applications require workarounds to function properly, but we have a few ideas about how to resolve these issues, which we plan to explore in the coming months.
For more information about known issues (and their workarounds), the current state of the Wayland driver and the next steps, we encourage you to visit the related discussion in the wine-devel mailing list.
Below is a video of some applications and games running on the latest version of the Wine Wayland driver. Enjoy!
02/03/2026
Get the recap of Nicolas Frattaroli's FOSDEM talk detailing Rockchip’s mainline progress, including Vulkan 1.4 and NPU support as a vital…
02/12/2025
As an active member of the freedesktop community, Collabora was busy at XDC 2025. Our graphics team delivered five talks, helped out in…
24/11/2025
LE Audio introduces a modern, low-power, low-latency Bluetooth® audio architecture that overcomes the limitations of classic Bluetooth®…
17/11/2025
Collabora’s long-term leadership in KernelCI has delivered a completely revamped architecture, new tooling, stronger infrastructure, and…
11/11/2025
Collabora extended the AdobeVFR dataset and trained a FasterViT-2 font recognition model on millions of samples. The result is a state-of-the-art…
31/10/2025
Collabora has advanced Monado's accessibility by making the OpenXR runtime supported by Google Cardboard and similar mobile VR viewers so…
Add a Comment