Mark Filion
February 20, 2019
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Collabora is headed to Nuremberg, Germany next week to take part in the 2019 edition of Embedded World, "the leading international fair for embedded systems". Following a successful first attendance in 2018, we are very much looking forward to our second visit! If you are planning on attending, please come say hello in Hall 4, booth 4-280!
This year, we will be showcasing a state-of-the-art infrastructure for end-to-end, embedded software production. From the birth of a software platform, to reproducible continuous builds, to automated testing on hardware, get a firsthand look at our platform building expertise and see how we use continuous integration to increase productivity and quality control in embedded Linux.
The infrastructure will present use cases such as:
In addition, we will also be demonstrating two NEW Open Source GPU drivers, etnaviv for Vivante GPU running on an RDU2 Inflight Multimedia Entertainment Device (based on the i.MX6 series SOCs), provided by Zodiac Inflight Innovations, and Panfrost for ARM Mali Midgard & Bifrost GPU, running on a ROCK Pi 4 SBC, provided by Radxa. Both drivers are now becoming viable solutions for production environments.
Lastly, Robert Foss will be giving a lecture during the week, on the latest around the embedded GPU space. If you are interested in learning about the different GPUs and their current support in Linux, then please make sure to add this presentation to your schedule. You can read below for more information on his presentation.
Whether its writing a line of code or shaping a long-term strategic software development plan, Collabora can accelerate and facilitate the realization of your embedded Open Source projects. Let us show you how we can help!
The embedded GPU space is seeing rapid changes with the introduction of new standards like Vulkan and new applications like VR and wearables. This of course affects the GPU hardware and what we expect from it, which in turn means that the software ecosystem is seeing a lot new demands placed on it. From low latency output of VR to power optimizations of wearables. New standards like Vulkan also have a large impact on the software stack, with some implementations going as far as implementing legacy standards like OpenGL on top the Vulkan stack. This presentation will look at the different GPUs and provide an outlook their Linux support, including a comparison of drivers provided by the vendor against the one provided by the Linux Community looking at the benefits and disavantages of each of them.
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